Reputation: 349
I'm attempting to send sensor data from an Arduino Uno via a Copperhead Wi-Fi shield to a specific IP address and port on a LAN.
I can get the Copperhead Wi-Fi Server example sketch to work (pasted below). However, I'm not interested in responding to server requests via HTML. All I'm interested in is setting up a socket-like connection and sending data via TCP or UDP to IP address 192.168.0.3, port 1234.
I'm sure there is an easy solution to this, but as I am new to Arduino and my attempts to find a solution have been unsuccessful.
#include <WiServer.h>
#define WIRELESS_MODE_INFRA 1
#define WIRELESS_MODE_ADHOC 2
// Wireless configuration parameters ----------------------------------------
unsigned char local_ip[] = {192,168,0,2}; // IP address of WiShield
unsigned char gateway_ip[] = {192,168,0,1}; // router or gateway IP address
unsigned char subnet_mask[] = {255,255,255,0}; // subnet mask for the local network
const prog_char ssid[] PROGMEM = {"WiFi_AP"}; // max 32 bytes
unsigned char security_type = 0; // 0 - open; 1 - WEP; 2 - WPA; 3 - WPA2
// WPA/WPA2 passphrase
const prog_char security_passphrase[] PROGMEM = {"12345678"}; // max 64 characters
// WEP 128-bit keys
// sample HEX keys
prog_uchar wep_keys[] PROGMEM = { 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d, // Key 0
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Key 1
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Key 2
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 // Key 3
};
// Setup the wireless mode
// Infrastructure - connect to AP
// Adhoc - connect to another Wi-Fi device
unsigned char wireless_mode = WIRELESS_MODE_INFRA;
unsigned char ssid_len;
unsigned char security_passphrase_len;
// End of wireless configuration parameters ----------------------------------------
// This is our page serving function that generates web pages
boolean sendMyPage(char* URL) {
// Check if the requested URL matches "/"
if (strcmp(URL, "/") == 0) {
// Use WiServer's print and println functions to write out the page content
WiServer.print("<html>");
WiServer.print("Hello World");
WiServer.print("</html>");
// URL was recognized
return true;
}
// URL not found
return false;
}
void setup() {
// Initialize WiServer and have it use the sendMyPage function to serve pages
WiServer.init(sendMyPage);
// Enable Serial output and ask WiServer to generate log messages (optional)
Serial.begin(57600);
WiServer.enableVerboseMode(true);
}
void loop(){
// Run WiServer
WiServer.server_task();
delay(10);
}
Upvotes: 7
Views: 27204
Reputation: 711
Looks like you are using the WiShield
library. There should be an examples folder in the WiShield
download with a SocketApp
and UDPApp
example. This is a good place to start.
A few things I learned while making a UDP app.
You may have to edit some #defines (e.g. APP_UDPAPP
in apps-conf.h
, UIP_CONF_UDP
in uip-conf.h
) before recompiling your app.
If you are doing a UDP
app, keep in mind that you have a limited receive buffer (UIP_CONF_BUFFER_SIZE
in uip-conf.h
sets it to 400). My router was sending out a UDP broadcast XML message that was ~700 bytes which caused this buffer to overflow and over write other data. I don't think TCP will have this problem because it will negotiate a MSS that won't overrun the buffer.
In the end I made changes to the handle_connection()
function in the UDPapp
example. Below is a snippet (with uip_ipaddr
set to 255.255.255.255
).
void send_state(void) {
sprintf((char*)uip_appdata, "state %ld %ld %ld %c %d",
clock_time(),
state.sensors.ping[0].cm,
state.sensors.ping[1].cm,
state.actuators.chassis.direction,
state.actuators.chassis.speed);
uip_send(uip_appdata, strlen((char*)uip_appdata));
}
void send_beacon(void) {
if(timer_expired(&beacon_timer)) {
timer_reset(&beacon_timer);
sprintf((char*)uip_appdata, "beacon %ld", clock_time());
uip_send(uip_appdata, strlen((char*)uip_appdata));
uip_log("beacon sent");
}
}
boolean data_or_poll(void) {
return (uip_newdata() || uip_poll());
}
static PT_THREAD(handle_connection(void)) {
PT_BEGIN(&s.pt);
PT_WAIT_UNTIL(&s.pt, data_or_poll());
if(uip_newdata()) {
uip_flags &= (~UIP_NEWDATA);
send_state();
} else if (uip_poll()) {
uip_flags &= (~UIP_POLL);
send_beacon();
}
PT_END(&s.pt);
}
Upvotes: 2
Reputation: 615
Did you get a chance to look at the Arduino WiFiWebClient tutorial? This example shows how to connect to a webserver and send an HTTP GET request.
You could create a simple server on any machine on the LAN and use the client library to connect to the server and send data using the write/print/println set of functions. I know its easier said than done, but thats the fun of programming isnt it?
Upvotes: 0