Baiyan Huang
Baiyan Huang

Reputation: 6771

Template metaprogramming recursion up limits?

I am writing a very simple template class using Metaprogramming to compute sum in compile time, as below:

#include <iostream>

using namespace std;

template<int N>
class Sum
{
    public:
        enum {value = N + Sum<N-1>::value };
};

template<>
class Sum<0>
{
    public:
        enum {value = 0};
};


int main()
{
    cout << Sum<501>::value << endl;
}

The interesting thing is:

Any idea about this? and is their a way to break this limits?

Thanks.

Edit:
Thanks guys, the point is not about the algorithm, but rather the compiler limitation - I know there is an easy way to get sum:)

Edit2:

so yes, use ftemplate-depth is the right way. But how about in windows? the uplimits for VC9.0 is 499, and seems there is no option to set the template depth, see here

Upvotes: 19

Views: 11032

Answers (2)

juanchopanza
juanchopanza

Reputation: 227400

If you are using GCC, you can set the template recursion depth with -ftemplate-depth=X, where X is the required depth:

g++ ...... -ftemplate-depth=750

Bear in mind that this is not just some limit that you can set arbitrarily high. At some point you will run into OS and hardware limitations.

Concerning your actual sum function, there is a well known analytical solution to the Sum of the first N positive integers.

(i.e. n*(n+1)/2)

Upvotes: 16

ecatmur
ecatmur

Reputation: 157344

Annex B specifies recommended minimum limits; for recursively nested template instantiations the recommended minimum limit is 1024. Your implementation appears to have a limit of 500; this is still compliant, as the recommended minimum limits are only guidelines.

Your compiler may have a command line flag or other option to increase its recursively nested template instantiation limit.

The simplest fix is to use a nonrecursive algorithm; in your case,

template<int N>
class Sum
{
    public:
        enum {value = N * (N + 1) / 2 };
};

Upvotes: 15

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