Reputation: 21493
I have an object defined in c++ with a pointer to it used in various functions and files throughout the project. I am having an issue with the data being updated, so I want to debug it to see what is happening. Ideally, I want to break every time the object is accessed. however, watch
requires a specific memory address. So, for example, if I have:
class data{
public:
int a;
int b;
};
then gdb will only break when a
is altered, since the pointer to data is pointed at a
, but not when b
is altered.
Is there a way to break whenever the entire range of memory covered by the data
class is altered?
Upvotes: 3
Views: 1971
Reputation: 213809
Is there a way to break whenever the entire range of memory covered by the data class is altered?
Perhaps.
GDB hardware watchpoints use special debug registers in hardware, and there is usually a limit on how such registers work. On x86
, you can set up to 4 word-sized hardware watch points, so for example you gave you can set watchpoints on &data->a
and &data->b
, and that will "cover" entire memory of the data
.
I am guessing that your actual data
has many more members though, and so 4 word-sized watch points will not suffice.
If you are on platform which has Valgrind support, and if your program can execute under Valgrind, then you can use Valgrind's built-in gdbserver to set watchpoints on arbitrary regions of memory.
Update:
I looked through the page you linked to and couldn't find what I was looking for
I am not sure what you were looking for. Here is a sample session showing how it works:
#include <stdlib.h>
void foo(char *p)
{
*p = 'a';
}
typedef struct {
char buf[1024];
} data;
int main()
{
data *d = calloc(1, sizeof(data));
foo(d->buf + 999);
}
gcc -g main.c
valgrind --vgdb-error=0 ./a.out
...
==10345== TO DEBUG THIS PROCESS USING GDB: start GDB like this
==10345== /path/to/gdb ./a.out
==10345== and then give GDB the following command
==10345== target remote | vgdb --pid=10345
... Valgrind now waits for debugger to attach.
In another window:
gdb ./a.out
GNU gdb (GDB) 7.4
...
(gdb) target remote | vgdb --pid=10345
relaying data between gdb and process 10345
[Switching to Thread 10345]
0x0000000004000af0 in _start () from /lib64/ld-linux-x86-64.so.2
(gdb) b main
Breakpoint 1 at 0x40053d: file main.c, line 14.
(gdb) c
Breakpoint 1, main () at main.c:14
14 data *d = calloc(1, sizeof(data));
(gdb) n
15 foo(d->buf + 999);
(gdb) watch *d
Hardware watchpoint 2: *d
Note that a "hardware" watchpoint has been set on entire *d
.
It's a hardware watchpoint only in the sense that Valgrind is the hardware.
(gdb) p d.buf[999]
$1 = 0 '\000'
(gdb) c
Hardware watchpoint 2: *d
Old value = {buf = '\000' <repeats 1023 times>}
New value = {buf = '\000' <repeats 999 times>, "a", '\000' <repeats 23 times>}
foo (p=0x51b6457 "a") at main.c:6
6 }
(gdb) q
Voila: the debugger stopped when 999th element was modified, proving that the watchpoint "covered" the entire structure.
Upvotes: 7