Reputation: 1656
I've got a Node.js server with websocket
module, installed through the following command:
npm install websocket
Starting from this guide, I decided to extend it sharing the sent messages between all the clients.
Here is my (simplified) server code:
#!/usr/bin/env node
var WebSocketServer = require('websocket').server;
var http = require('http');
var server = http.createServer(function(request, response) {
console.log((new Date()) + ' Received request for ' + request.url);
response.writeHead(404);
response.end();
});
server.listen(8080, function() {
console.log((new Date()) + ' Server is listening on port 8080');
});
wsServer = new WebSocketServer({
httpServer: server,
autoAcceptConnections: false
});
var connectedClientsCount = 0; // ADDED
var connectedClients = []; // ADDED
wsServer.on('request', function(request) {
var connection = request.accept('echo-protocol', request.origin);
connectedClientsCount++;
connectedClients.push(connection);
console.log((new Date()) + ' Connection accepted.');
connection.on('message', function(message) {
if (message.type === 'utf8') {
console.log('Received Message: ' + message.utf8Data);
for(c in connectedClients) // ADDED
c.sendUTF(message.utf8Data); // ADDED
}
else if (message.type === 'binary') {
console.log('Received Binary Message of ' + message.binaryData.length + ' bytes');
connection.sendBytes(message.binaryData);
}
});
connection.on('close', function(reasonCode, description) {
// here I should delete the client...
console.log((new Date()) + ' Peer ' + connection.remoteAddress + ' disconnected.');
});
});
In this case I can get the connectedClientsCount
value, but I can't manage the connectedClients
list.
I also tried with ((eval)c).sendUTF(message.utf8Data);
as for statement but it doesn't work.
Upvotes: 2
Views: 5975
Reputation: 1
Try replacing for ... in
by for ... of
for(c of connectedClients) // ADDED
c.sendUTF(message.utf8Data); // ADDED
Upvotes: 0
Reputation: 1631
I advise you to use Socket.IO: the cross-browser WebSocket for realtime apps. The module is very simple to install and configure
For example: Server
...
io.sockets.on('connection', function (socket) {
//Sends the message or event to every connected user in the current namespace, except to your self.
socket.broadcast.emit('Hi, a new user connected');
//Sends the message or event to every connected user in the current namespace
io.sockets.emit('Hi all');
//Sends the message to one user
socket.emit('news', {data:'data'});
});
});
...
Client:
<script src="/socket.io/socket.io.js"></script>
<script>
var socket = io.connect('http://localhost');
//receive message
socket.on('news', function (data) {
console.log(data);
//send message
socket.emit('my other event', { my: 'data' });
});
</script>
more about exposed events
Upvotes: 6