Reputation: 39
I'm trying to modify a program written using pyQt (specifically, Anki). I want the program to briefly flash a picture (stored as a file on my hard drive) and then continue running normally.
This code will be inserted at some arbitrary point in the program. This is an ad-hoc single-user patch to an existing program - it does not need to be fast or elegant or easily-maintained.
My problem is that I know very little about pyQt. Do I need to define an entire new "window", or can I just run some sort of "notification" function with an image inside it?
Upvotes: 1
Views: 477
Reputation: 36715
QSplashScreen will be useful for this. It is mainly used for displaying certain image/text while a program loads, but your case also looks ideal for this. You can close it with clicking on it, or additionally you can set a timer to auto-close it after some time.
Here is a simple example with a dialog that has one button. When pressed it'll show the image and close after 2 seconds:
import sys
from PyQt4 import QtGui, QtCore
class Dialog(QtGui.QDialog):
def __init__(self, parent=None):
super(Dialog, self).__init__(parent)
layout = QtGui.QVBoxLayout()
self.setLayout(layout)
self.b1 = QtGui.QPushButton('flash splash')
self.b1.clicked.connect(self.flashSplash)
layout.addWidget(self.b1)
def flashSplash(self):
# Be sure to keep a reference to the SplashScreen
# otherwise it'll be garbage collected
# That's why there is 'self.' in front of the name
self.splash = QtGui.QSplashScreen(QtGui.QPixmap('/path/to/image.jpg'))
# SplashScreen will be in the center of the screen by default.
# You can move it to a certain place if you want.
# self.splash.move(10,10)
self.splash.show()
# Close the SplashScreen after 2 secs (2000 ms)
QtCore.QTimer.singleShot(2000, self.splash.close)
if __name__ == '__main__':
app = QtGui.QApplication(sys.argv)
main = Dialog()
main.show()
sys.exit(app.exec_())
Upvotes: 5