Reputation: 912
Using C++'s <fstream>
, it's pretty easy to copy a text file:
#include <fstream>
int main() {
std::ifstream file("file.txt");
std::ofstream new_file("new_file.txt");
std::string contents;
// Store file contents in string:
std::getline(file, contents);
new_file << contents; // Write contents to file
return 0;
}
But when you do the same for an executable file, the output executable doesn't actually work. Maybe std::string doesn't support the encoding?
I was hoping that I could do something like the following, but the file object is a pointer and I'm not able to dereference it (running the following code creates new_file.exe which actually just contains the memory address of something):
std::ifstream file("file.exe");
std::ofstream new_file("new_file.exe");
new_file << file;
I would like to know how to do this because I think it would be essential in a LAN file-sharing application. I'm sure there are higher level APIs for sending files with sockets, but I want to know how such APIs actually work.
Can I extract, store, and write a file bit-by-bit, so there's no discrepancy between the input and output file? Thanks for your help, it's much appreciated.
Upvotes: 1
Views: 1588
Reputation: 52365
Not sure why ildjarn made it a comment, but to make it an answer (if he posts an answer, I will delete this). Basically, you need to use unformatted reading and writing. getline
formats the data.
int main()
{
std::ifstream in("file.exe", std::ios::binary);
std::ofstream out("new_file.exe", std::ios::binary);
out << in.rdbuf();
}
Technically, operator<<
is for formatted data, except when use it like the above.
Upvotes: 7
Reputation: 63471
In very basic terms:
using namespace std;
int main() {
ifstream file("file.txt", ios::in | ios::binary );
ofstream new_file("new_file.txt", ios::out | ios::binary);
char c;
while( file.get(c) ) new_file.put(c);
return 0;
}
Although, you'd be better off making a char buffer and using ifstream::read
/ ofstream::write
to read and write chunks at a time.
Upvotes: 2