Reputation: 26316
How to update value for a specific key in a dictionary Dictionary<string, int>
?
Upvotes: 674
Views: 913456
Reputation: 355
You Can Also Use This Method :
Dictionary<int,int> myDic = new();
if (myDic.ContainsKey(1))
{
myDic[1] = 1234; // or use += to update it
}
Or By Value :
if (myDic.ContainsValue(1))
{
//do something ...
}
Upvotes: 2
Reputation: 454
This simple check will do an upsert i.e update or create.
if(!dictionary.TryAdd(key, val))
{
dictionary[key] = val;
}
Upvotes: 22
Reputation: 76
This extension method allows a match predicate delegate as the dictionary key selector, and a separate delegate to perform the dictionary value replacement, so it's completely open as to the type of key/value pair being used:
public static void UpdateAll<TKey, TValue>(this IDictionary<TKey, TValue> dictionary, Func<TKey, TValue, bool> matchPredicate, Func<TValue, TValue> updatePredicate)
{
var keys = dictionary.Keys.Where(k => matchPredicate(k, dictionary[k])).ToList();
foreach (var key in keys)
{
dictionary[key] = updatePredicate(dictionary[key]);
}
}
Example usage:
Dictionary<int, string> dict = new Dictionary<int, string>();
dict.Add(1, "One");
dict.Add(2, "Two");
dict.Add(3, "Three");
//Before
foreach(var kvp in dict){
Console.WriteLine(kvp.Value);
}
dict.UpdateAll(
matchPredicate: (k, v) => k >= 2, //Update any dictionary value where the key is >= 2
updatePredicate: (v) => v = v + " is greater than One"
);
//After
foreach(var kvp in dict){
Console.WriteLine(kvp.Value);
}
Upvotes: 0
Reputation: 2165
update - modify existent only. To avoid side effect of indexer use:
int val;
if (dic.TryGetValue(key, out val))
{
// key exist
dic[key] = val;
}
update or (add new if value doesn't exist in dic)
dic[key] = val;
for instance:
d["Two"] = 2; // adds to dictionary because "two" not already present
d["Two"] = 22; // updates dictionary because "two" is now present
Upvotes: 3
Reputation: 11
This may work for you:
Scenario 1: primitive types
string keyToMatchInDict = "x";
int newValToAdd = 1;
Dictionary<string,int> dictToUpdate = new Dictionary<string,int>{"x",1};
if(!dictToUpdate.ContainsKey(keyToMatchInDict))
dictToUpdate.Add(keyToMatchInDict ,newValToAdd );
else
dictToUpdate[keyToMatchInDict] = newValToAdd; //or you can do operations such as ...dictToUpdate[keyToMatchInDict] += newValToAdd;
Scenario 2: The approach I used for a List as Value
int keyToMatch = 1;
AnyObject objInValueListToAdd = new AnyObject("something for the Ctor")
Dictionary<int,List<AnyObject> dictToUpdate = new Dictionary<int,List<AnyObject>(); //imagine this dict got initialized before with valid Keys and Values...
if(!dictToUpdate.ContainsKey(keyToMatch))
dictToUpdate.Add(keyToMatch,new List<AnyObject>{objInValueListToAdd});
else
dictToUpdate[keyToMatch] = objInValueListToAdd;
Hope it's useful for someone in need of help.
Upvotes: 1
Reputation: 411
Here is a way to update by an index much like foo[x] = 9
where x
is a key and 9 is the value
var views = new Dictionary<string, bool>();
foreach (var g in grantMasks)
{
string m = g.ToString();
for (int i = 0; i <= m.Length; i++)
{
views[views.ElementAt(i).Key] = m[i].Equals('1') ? true : false;
}
}
Upvotes: 11
Reputation: 26316
It's possible by accessing the key as index
for example:
Dictionary<string, int> dictionary = new Dictionary<string, int>();
dictionary["test"] = 1;
dictionary["test"] += 1;
Console.WriteLine (dictionary["test"]); // will print 2
Upvotes: 221
Reputation: 1561
Use LINQ: Access to dictionary for the key and change the value
Dictionary<string, int> dict = new Dictionary<string, int>();
dict = dict.ToDictionary(kvp => kvp.Key, kvp => kvp.Value + 1);
Upvotes: 18
Reputation: 799
You can follow this approach:
void addOrUpdate(Dictionary<int, int> dic, int key, int newValue)
{
int val;
if (dic.TryGetValue(key, out val))
{
// yay, value exists!
dic[key] = val + newValue;
}
else
{
// darn, lets add the value
dic.Add(key, newValue);
}
}
The edge you get here is that you check and get the value of corresponding key in just 1 access to the dictionary.
If you use ContainsKey
to check the existance and update the value using dic[key] = val + newValue;
then you are accessing the dictionary twice.
Upvotes: 65
Reputation: 12490
Just point to the dictionary at given key and assign a new value:
myDictionary[myKey] = myNewValue;
Upvotes: 1058