Reputation: 5309
I am trying to create my own std::string wrapper to extend its functionality. But I got a problem when declaring the << operator. Here's my code so far:
my custom string class:
class MyCustomString : private std::string { public: std::string data; MyCustomString() { data.assign(""); } MyCustomString(char *value) { data.assign(value); } void Assign(char *value) { data.assign(value); } // ...other useful functions std::string & operator << (const MyCustomString &src) { return this->data; } };
the main program:
int main() { MyCustomString mystring("Hello"); std::cout << mystring; // error C2243: 'type cast' : conversion from 'MyCustomString *' to 'const std::basic_string<_Elem,_Traits,_Ax> &' exists, but is inaccessible return 0; }
I wanted cout to treat the class as a std::string, so that I won't need to do something like:
std::cout << mystring.data;
Any kind of help would be appreciated!
Thanks.
Just fyi: my IDE is Microsoft Visual C++ 2008 Express Edition.
Upvotes: 4
Views: 3336
Reputation: 6076
If you look at how all stream operators are declared they are of the form:
ostream& operator<<(ostream& out, const someType& val );
Essentially you want your overloaded function to actually do the output operation and then return the new updated stream operator. What I would suggest doing is the following, note that this is a global function, not a member of your class:
ostream& operator<< (ostream& out, const MyCustomString& str )
{
return out << str.data;
}
Note that if your 'data' object was private, which basic OOP says it probably should, you can declare the above operator internally as a 'friend' function. This will allow it to access the private data variable.
Upvotes: 8
Reputation: 7801
Firstly, you seem to have an issue with the definition of MyCustomString. It inherits privately from std::string
as well as containing an instance of std::string
itself. I'd remove one or the other.
Assuming you are implementing a new string class and you want to be able to output it using std::cout
, you'll need a cast operator to return the string data which std::cout
expects:
operator const char *()
{
return this->data.c_str();
}
Upvotes: 1
Reputation: 882571
You need a free-standing function (friend of your class, if you make your data
private as you probably should!)
inline std::ostream & operator<<(std::ostream &o, const MyCustomString&& d)
{
return o << d.data;
}
Upvotes: 3
Reputation: 3955
That's not how you overload the << operator. You need to pass in a reference to an ostream and return one (so you can stack multiple <<, like std::cout << lol << lol2
).
ostream& operator << (ostream& os, const MyCustomString& s);
Then just do this:
ostream& operator << (ostream& os, const MyCustomString& s)
{
return os << s.data;
}
Upvotes: 1