Reputation: 145
I downloaded the lastest version of cocos2d but I am confused as to how to use it with my current project. Can anyone show me how to use it with xcode. I'm looking to design a 2D maze. Do i have to import something ? Any sort of help would be appreciated.
Upvotes: 2
Views: 7102
Reputation: 171
For the latest version of Cocos2D-iPhone (0.8.1) I've put together a tutorial at: http://www.antonmills.com/?p=233
It includes everything you need for setting up the Xcode template, adding sprites and a small animation loop in a Hello World type of application, might be helpful :)
also deffinitely check the forum John posted, very helpful lot :)
Cheers, anton.
Upvotes: 1
Reputation: 1549
Yes, you need to drag the cocos2d files into your project, then they will be available.
This is a very helpful step-by-step resource on how to do that.
http://monoclestudios.com/cocos2d_whitepaper.html
As far as designing your game, get started, play around, and look at the sample code. There are also very helpful folks on the message board.
http://www.cocos2d-iphone.org/forum/
Good luck!
Upvotes: 4