Reputation: 758
breakpoint http://dl.dropbox.com/u/60578443/exception_breakpoint.png exception http://dl.dropbox.com/u/60578443/simpleaudioengine_exception.png
I've met a issue in SimpleAudioEngine in cocos2d.
As the image shows,I added a breakpoint that pauses the code every time exception comes.Then every time I need to play audio effect,it pauses.Also there are several breakpoints of them.That's kind of inconvenient.How can I avoid these exceptions with exceptions I need enabled?
Upvotes: 1
Views: 167
Reputation: 8729
Change your exception to Objective-C rather than all. That fixed it for me.
Upvotes: 4