Asheh
Asheh

Reputation: 1597

MPMoviePlayerController Overlay iOS 6

Having an issue with MPMoviePLayerController with an overlay in iOS6, prior to iOS6 things were working fine.

It seems I can play a movie in full screen, before I had this code:

@interface MovieOverlayViewController : UIViewController
{
    UIImageView *skiparrow;
}
@end


@implementation MovieOverlayViewController

-(void) viewWillAppear:(BOOL)animated
{
    [super viewWillAppear:animated];

    touchtoskip.frame = CGRectMake( xAdjust,
                                   yAdjust,
                                   touchtoskip.image.size.width / scale, 
                                   touchtoskip.image.size.height / scale);



    [self.view addSubview:touchtoskip];
}

Then:

overlay = [[MovieOverlayViewController alloc] init];

UIWindow *keyWnd = [[UIApplication sharedApplication] keyWindow];
[keyWnd addSubview:overlay.view];

On my MoviePlayerViewController the view DOES appear. And adds the UIViews, but I see NOTHING anymore.

Really stuck, any suggestions?

Upvotes: 5

Views: 3606

Answers (1)

Abizern
Abizern

Reputation: 150615

I think part of the problem is that you are getting the key window and adding a subview to that, rather than getting the window's view and adding a subview to that.

Have a look at the MoviePlayer sample, which shows how to add a player with subviews to control playback.

Upvotes: 3

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