Reputation: 774
Sorry, perhaps because I'm not English, I don't know, but I cannot find any resource to a couple of questions; maybe I'm using not the correct words..
I would like to know something more about the different resolutions of the iPhone 4 and 5.
First of all: how can I tell my iPhone Simulator to simulate the "letterbox" graphics if I develop an app optimized for iPhone 4 resolution?? I would like to see how it appears but I have not the iPhone 5 yet
Second: what happens on the iPhone 4 if I design an app for the iPhone 5 resolution? I mean, what does an iPhone 4 user see??
Can you please recommend me something article or similar to learn something more about these problematics? Thanks
EDIT
I was making right!
The only things that makes the app running in letterbox mode with IOS 6 + iPhone 5 is the presence of the [email protected] file for the splash screen.
I restar both the iPhone5 and Xcode, clean the project and compile it again. It works.
Upvotes: 2
Views: 1665
Reputation: 814
First: There are different simulators for each iPhone type. To change between them, open the simulator. Go to the Hardware menu bar item, then change which you want under device.
Second: You should be designing interfaces that scale however you can determine if you have a larger screen and change how it looks on the iPhone 5. If you are using standard components Xcode will try and upscale everything to look proper. However you should test to make sure it looks how you want on each device.
Upvotes: 1