Reputation: 117
I have included the System.Timers
package, but when I type:
Timer.Elapsed; //its not working, the property elapsed is just not there.
I remember it was there in VB.NET. Why doesn't this work?
Upvotes: 8
Views: 56254
Reputation: 35
The previous answers here are all correct, however with .net 6 / VS2022 now out and about nullability is big deal, and all the above answers will throw compiler warning CS8622.
Your solution will vary by application, but a safe catch all solution is to simply mark the source object as nullable in your callback function's parameters, like such:
...
var timer = new System.Timers.Timer(2000); // every 2000ms
timer.Elapsed += TimerElapsedHandler;
...
public void TimerElapsedHandler(object? source, ElapsedEventArgs e)
{
//Your Handling Code Here
}
Then if you need to access 'source' for any reason be sure to check if it is null first.
Upvotes: 3
Reputation: 120
You need an event handler, then after Enabling while assigning event handler and stop in your handler a condition
Timer = new System.Timers.Timer();
Timer.Elapsed += new System.Timers.ElapsedEventHandler(PageLoaded);
Timer.Interval = 3000;
Timer.Enabled = true;
...................
public void PageLoaded(object source, System.Timers.ElapsedEventArgs e)
{
// Do what ever here
if (StopCondition)Timer.Enabled = false;
}
Upvotes: 0
Reputation: 3665
Microsofts example. http://msdn.microsoft.com/en-us/library/system.timers.timer.elapsed.aspx
Elapsed is an event and therefore requires an eventhandler.
using System;
using System.Timers;
public class Timer1
{
private static System.Timers.Timer aTimer;
public static void Main()
{
// Create a timer with a ten second interval.
aTimer = new System.Timers.Timer(10000);
// Hook up the Elapsed event for the timer.
aTimer.Elapsed += new ElapsedEventHandler(OnTimedEvent);
// Set the Interval to 2 seconds (2000 milliseconds).
aTimer.Interval = 2000;
aTimer.Enabled = true;
Console.WriteLine("Press the Enter key to exit the program.");
Console.ReadLine();
}
// Specify what you want to happen when the Elapsed event is
// raised.
private static void OnTimedEvent(object source, ElapsedEventArgs e)
{
Console.WriteLine("The Elapsed event was raised at {0}", e.SignalTime);
}
}
/* This code example produces output similar to the following:
Press the Enter key to exit the program.
The Elapsed event was raised at 5/20/2007 8:42:27 PM
The Elapsed event was raised at 5/20/2007 8:42:29 PM
The Elapsed event was raised at 5/20/2007 8:42:31 PM
...
*/
Upvotes: 6
Reputation: 38778
It's not a property. It's an event.
So you gotta provide an event handler that will execute every time the timer ticks. Something like this:
public void CreateTimer()
{
var timer = new System.Timers.Timer(1000); // fire every 1 second
timer.Elapsed += HandleTimerElapsed;
}
public void HandleTimerElapsed(object sender, ElapsedEventArgs e)
{
// do whatever it is that you need to do on a timer
}
Upvotes: 38