Reputation: 803
I'm trying to change the color of the font I use in my application. But whatever I try the font remains black. I made this font using Hiero font tool.
My code is something like this:
SpriteBatch batch = new SpriteBatch();
BitmapFont font = new BtimapFont( Gdx.files.internal(MainAssets.pathToAssets + "font/comic.fnt"), Gdx.files.internal(MainAssets.pathToAssets + "font/comic.png"), false );
In render where I draw the font:
batch.begin();
font.setColor(1, 0, 0, 1);
font.draw(batch, "Hello World!", 0, 0);
batch.end();
I found a similar issue to mine but there was still no solution.
http://code.google.com/p/libgdx/issues/detail?id=370
Upvotes: 22
Views: 15665
Reputation: 7114
Had the same problem with latest libGDX and in my case it was about font image format. For details check this message:
font.setColor method not working after libGDX update to latest version
Upvotes: 0
Reputation: 2757
You need to set output format with 32-bit depth and white colour with alpha (in case you are using BMFont tool, dont know about the Hiero ).
Upvotes: 22
Reputation: 6754
If your font is black then it won't be colour tinted (which is what you're doing when calling setColor). Try generating the font in Hiero again in white.
Upvotes: 18