user1725997
user1725997

Reputation:

iOS Realtime Audio I/O

new to iOS development, i have managed to create a basic app that can record audio through the iPhone main mic / headset mic, then replay that audio when the play button is pressed.

what i need is to simultaneously play the currently recording audio, rather than recording to a file, then playing back post recording. so basically, create a realtime audio loop between (for example) the headset mic, and earphones.

is it possible to achieve this?

if so, could someone please help point me in the right direction to implement this functionality. required frameworks and any code snippets woud be greatly appreciated.

many many thanks in

Upvotes: 5

Views: 1213

Answers (1)

iamkrillin
iamkrillin

Reputation: 6876

Yes what you seek to do is very much possible. Take a look at AurioTouch

Upvotes: 2

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