Reputation: 2376
I know the rule of thumb is that a noun used by the user is potentially a class. Similarly, a verb may be made into an action class e.g. predicate
Given a description from the user, how do you -
Upvotes: 0
Views: 114
Reputation: 2008
In an OO language it is not a question of what to be made into a class, but rather 'what class does this data/functionality go into?'
Like other software architecture aspects there are rules, but ultimately it is an art that requires experience. There are lots of books on software design, but a simple reference is Coupling and Cohesion.
Upvotes: 0
Reputation:
The only real answer is experience. However, some things fairly obviously (to me, anyway) cannot be modelled in your design. For example if the use case says:
"and then the parcel is put on the UPS van"
There is no need to model the van. You can make decisions of this kind by considering the system boundaries - you don't and can't control the van. However,
"we make a request to UPS for pickup"
might well result in a UPSPickup object.
Upvotes: 3
Reputation: 391854
The rules are simple.
Everything is an object.
All objects belong to classes.
In rare (very rare circumstances) you have some specialized class/object confusion.
A "library" of all static methods. This is an implementation choice, and no user can see this.
A Singleton where there can only be one object of the given class. This does happen sometimes.
Upvotes: 0