Reputation: 8362
I am making a camera application. And I have to save the images after camera click on to server and as the size of the image captured is very large always ( in Mb's) . So it is always dificult for me to save the large sized image on the server. Is there any to compress the image before saving it.??
And I have to only use android native camera
Thanks
Upvotes: 1
Views: 4830
Reputation: 364
Another approach would be to directly make smaller pictures. The advantage would be that you use less memory, but you might need a big picture in another part of your app.
This can be done as follows:
public void surfaceChanged(SurfaceHolder holder, int format, int width, int height){
...
Camera.Parameters mParameters = mCamera.getParameters();
List<Size> sizes = mParameters.getSupportedPictureSizes();
Size optimalSize = getOptimalSize(sizes, width, height);
if (optimalSize != null && !mParameters.getPictureSize().equals(optimalSize))
mParameters.setPictureSize(optimalSize.width, optimalSize.height);
...
}
To choose the optimal size, you can use any criteria you want. I tried to make it as close as possible to the screen size:
private Size getOptimalSize(List<Size> sizes, int w, int h){
final double ASPECT_TOLERANCE = 0.05;
double targetRatio = (double) w / h;
if (sizes == null)
return null;
Size optimalSize = null;
double minDiff = Double.MAX_VALUE;
int targetHeight = h;
for (Size size: sizes)
{
double ratio = (double) size.width / size.height;
if (Math.abs(ratio - targetRatio) > ASPECT_TOLERANCE)
continue;
if (Math.abs(size.height - targetHeight) < minDiff)
{
optimalSize = size;
minDiff = Math.abs(size.height - targetHeight);
}
}
if (optimalSize == null)
{
minDiff = Double.MAX_VALUE;
for (Size size: sizes)
{
if (Math.abs(size.height - targetHeight) < minDiff)
{
optimalSize = size;
minDiff = Math.abs(size.height - targetHeight);
}
}
}
return optimalSize;
}
Upvotes: 1
Reputation: 3818
try this
Bitmap bmp = (Bitmap) data.getExtras().get("data");
ByteArrayOutputStream stream = new ByteArrayOutputStream();
bmp.compress(Bitmap.CompressFormat.PNG, 100, stream);
Upvotes: 0
Reputation: 1975
You need to resize the bitmap before actually uploading it to the server. This code returns a resized bitmap. Reduce the bitmap to required width and required height - it will result in a much smaller image file.
public static Bitmap getBitmapImages(final String imagePath, final int requiredWidth, final int requiredHeight)
{
System.out.println(" --- image_path in getBitmapForCameraImages --- "+imagePath+" - reqWidth & reqHeight "+requiredWidth+" "+requiredHeight);
Bitmap bitmap = null;
BitmapFactory.Options options = new BitmapFactory.Options();
options.inScaled = true;
options.inJustDecodeBounds = true;
// First decode with inJustDecodeBounds=true to check dimensions
bitmap = BitmapFactory.decodeFile(imagePath, options);
// Calculate inSampleSize
options.inSampleSize = calculateInSampleSize(options, requiredWidth, requiredHeight);
options.inJustDecodeBounds = false;
// Decode bitmap with inSampleSize set
bitmap = BitmapFactory.decodeFile(imagePath, options);
return bitmap;
}
Upvotes: 2