Reputation: 468
I use a own class OMNTextfield subclass of NSTextfield to display text and animate the text if the text lenght is greater than the control width.
The text is animated like song title in iTunes. It work like a charm !
Now i want to change the text's color and the text alignment. I've search for a while setTextcolor, setAlignment, viewWillDraw, cellClass, ... but nothing work => My text is still black !
You can find the complete code here (Xcode project)
My question : How to change the text color/alignment in a NSTextfield subclass ?
Acoording to this post the code bellow should work but it doesn't !
-(void)viewWillDraw { // or whatever is the Appkit equivalent
[super setTextColor:[NSColor redColor]];
}
Complete code :
//
// OMNTextField.h
#import <Cocoa/Cocoa.h>
@interface OMNTextField : NSTextField {
NSTimer * scroller;
NSPoint point;
NSString * text;
NSTimeInterval speed;
CGFloat stringWidth;
}
- (void) setText:(NSString *)newText;
@property (nonatomic, copy) NSString * text;
@property (nonatomic) NSTimeInterval speed;
@end
//
// OMNTextField.m
#import "OMNTextField.h"
@implementation OMNTextField
@synthesize text;
@synthesize speed;
- (void) dealloc {
[text release];
[scroller invalidate];
[super dealloc];
}
- (void) setText:(NSString *)newText {
NSLog(@"[%@ %@] *** ", NSStringFromClass([self class]), NSStringFromSelector(_cmd));
[text release];
text = [newText copy];
point = NSZeroPoint;
stringWidth = [newText sizeWithAttributes:nil].width;
if (scroller == nil && speed > 0 && text != nil) {
scroller = [NSTimer scheduledTimerWithTimeInterval:speed target:self selector:@selector(moveText:) userInfo:nil repeats:YES];
}
}
- (void) setSpeed:(NSTimeInterval)newSpeed {
if (newSpeed != speed) {
speed = newSpeed;
[scroller invalidate];
if (speed > 0 && text != nil) {
scroller = [NSTimer scheduledTimerWithTimeInterval:speed target:self selector:@selector(moveText:) userInfo:nil repeats:YES];
}
}
}
-(void)viewWillDraw {
[super setTextColor:[NSColor yellowColor]];
}
- (void) moveText:(NSTimer *)timer {
if (stringWidth >= self.frame.size.width)
point.x = point.x - 1.0f;
[self setNeedsDisplay:YES];
}
- (void)drawRect:(NSRect)dirtyRect {
CGFloat max;
if (stringWidth >= dirtyRect.size.width)
max = stringWidth;
else
max = dirtyRect.size.width;
if (point.x + stringWidth < 0) {
point.x += max ;
}
[text drawAtPoint:point withAttributes:nil];
if (point.x < 0) {
NSPoint otherPoint = point;
otherPoint.x += max;
[text drawAtPoint:otherPoint withAttributes:nil];
}
}
@end
//
// AppDelegate.h
#import <Cocoa/Cocoa.h>
#import "OMNTextField.h"
@interface AppDelegate : NSObject <NSApplicationDelegate>
{
}
@property (assign) IBOutlet OMNTextField *label2;
@property (assign) IBOutlet OMNTextField *label3;
@property (assign) IBOutlet NSWindow *window;
@property (assign) IBOutlet NSView *view;
@end
//
// AppDelegate.m
#import "AppDelegate.h"
@implementation AppDelegate
- (void)dealloc
{
[super dealloc];
}
- (void)applicationDidFinishLaunching:(NSNotification *)aNotification
{
[self.label2 setText:@"Too shoort no need to move"];
[self.label2 setSpeed:0.05];
[self.label3 setText:@"Text Lenght > TextField.width => Automatically animate text to show all"];
[self.label3 setSpeed:0.05];
}
@end
PS: My code is based on Dave Delong code : iTunes Song Title Scrolling in Cocoa
Upvotes: 2
Views: 3249
Reputation: 468
As said Nate Chandler use NSDictionary *attributes for text color.
Regarding the text alignment, i managed to center the text by calculated the good value for drawAtPoint:point
We have all the needed information stringWidth, and the control NSTextfield width to calculate the good value for variable point in drawAtPoint:point
Upvotes: 0
Reputation: 4553
Replace the line
[text drawAtPoint:point withAttributes:nil];
with
NSColor *color = [NSColor greenColor]; \\put something else here...
NSDictionary *attributes = [NSDictionary dictionaryWithObject:color forKey:NSForegroundColorAttributeName];
[text drawAtPoint:point withAttributes:attributes];
Upvotes: 9