Reputation: 32221
I am trying to create a vector from unknown class, but it fails, any ideas about how to do it?
This is what i tried:
var vector:Vector = new Vector(); // throw exception
function base():void{
var vector:Vector.<String> = createVector(String);// throw classCastException
}
function createVector(cls:Class):*{
var array:Array = new Array();
for(var i:int = 0; i < 10; i++){
var element:cls = new cls();
array.push(element);
}
return Vector(array);
}
Upvotes: 0
Views: 1096
Reputation: 32221
Based on @Patrick answer I found a working solution.
Check it out:
function createVector(cls:Class):*{
var className:String = getQualifiedClassName(cls);
var vectorClass:Class = getDefinitionByName("__AS3__.vec::Vector.<"+className+">") as Class;
var vector:* = new vectorClass(10);
for(var i:int = 0; i < 10; i++){
var element:MyClass = new cls(); // may be Object or Object extends cls
vector[i] = element;
}
return vector;
}
Upvotes: 1
Reputation: 15717
Vector is expecting a parameter type so you can't do this like you want, but using getQualifiedClassName to get class info you can construct a string that will enable you to call the Vector. constructor using getDefinitionByName :
Ex.
// get class parameter name
var className:String=getQualifiedClassName(String);
// get the Vector class object for the given class
var o:Object=getDefinitionByName("__AS3__.vec::Vector<"+className+">");
// call the constructor
var v:*=o.prototype.constructor(["hello", "world"]);
So your function can be written as:
public function createVector(cls:Class):*{
var cn:String = getQualifiedClassName(cls);
var o:Object = getDefinitionByName("__AS3__.vec::Vector.<"+cn+">");
var array:Array = [];
for(var i:int = 0; i < 10; i++){
var element:* = new cls();
array.push(element);
}
return o.prototype.constructor(array);
}
live example at wonderfl: http://wonderfl.net/c/pkjs
Upvotes: 2