Reputation: 1073
I'm trying to change the size of an image with JavaScript. The jS file is separate from the HTML page.
I want to set the height and width of an image in the JS file. Any good ways on doing this?
Upvotes: 66
Views: 346438
Reputation: 463
HTML tag declaration for image:
<img id="my-img" src="src/to/your/image.jpg" width="1280px" height="720px" />
<!-- OR -->
<img id="my-img" src="src/to/your/image.jpg" style="width: 1280px; height: 720px;" />
Handling html tag by direct access to object image:
const myImg = document.getElementById("my-img");
// Set a new width and height
myImg.style.width = "800px";
myImg.style.height = "450px";
// Or set a new width and height by attribute
// This option is not advisable because the attribute has a
// low priority over the style property.
myImg.setAttribute("width", 800);
myImg.setAttribute("height", 450);
Using the updateImageSizeWithWidth
or updateImageSizeWithHeight
method below, you can increase or decrease any image without having to explicitly specify the exact width and height, you only need one value out of these two to update the image size.
/**
* Update image size using width
*
* param {HTMLImageElement} img
* param {number} newWidth
*/function updateImageSizeWithWidth(img, newWidth) {
// Getting the width and height of the current image
const oldWidth = Number.parseFloat(getComputedStyle(img).width || img.getAttribute("width"));
const oldHeight = Number.parseFloat(getComputedStyle(img).height || img.getAttribute("height"));
// Getting proportional height with new width
const newHeight = (newWidth * oldHeight)/oldWidth;
// Setting dimensions in the image
img.style.width = `${newWidth}px`;
img.style.height = `${newHeight}px`;
}
/**
* Update image size using height
*
* param {HTMLImageElement} img
* param {number} newHeight
*/
function updateImageSizeWithHeight(img, newHeight) {
// Getting the width and height of the current image
const oldWidth = Number.parseFloat(getComputedStyle(img).width || img.getAttribute("width"));
const oldHeight = Number.parseFloat(getComputedStyle(img).height || img.getAttribute("height"));
// Getting proportional height with new width
const newWidth = (newHeight * oldWidth)/oldHeight;
// Setting dimensions in the image
img.style.width = `${newWidth}px`;
img.style.height = `${newHeight}px`;
}
updateImageSizeWithWidth(myImg, 800);
// Or
updateImageSizeWithHeight(myImg, 450);
Upvotes: 2
Reputation: 1
You can do this:
<img src="src/to/your/img.jpg" id="yourImgId"/>
document.getElementById("yourImgId").style.height = "heightpx";
The same you can do with the width.
Upvotes: 0
Reputation: 21
you can see the result here In these simple block of code you can change the size of your image ,and make it bigger when the mouse enter over the image , and it will return to its original size when mouve leave.
html:
<div>
<img onmouseover="fifo()" onmouseleave="fifo()" src="your_image"
width="10%" id="f" >
</div>
js file:
var b=0;
function fifo() {
if(b==0){
document.getElementById("f").width = "300";
b=1;
}
else
{
document.getElementById("f").width = "100";
b=0;
}
}
Upvotes: 2
Reputation: 1
// This one has print statement so you can see the result at every stage if you would like. They are not needed
function crop(image, width, height)
{
image.width = width;
image.height = height;
//print ("in function", image, image.getWidth(), image.getHeight());
return image;
}
var image = new SimpleImage("name of your image here");
//print ("original", image, image.getWidth(), image.getHeight());
//crop(image,200,300);
print ("final", image, image.getWidth(), image.getHeight());
Upvotes: 0
Reputation: 81
Changing an image is easy, but how do you change it back to the original size after it has been changed? You may try this to change all images in a document back to the original size:
var i,L=document.images.length; for(i=0;i<L;++i){ document.images[i].style.height = 'auto'; //setting CSS value document.images[i].style.width = 'auto'; //setting CSS value // document.images[i].height = ''; (don't need this, would be setting img.attribute) // document.images[i].width = ''; (don't need this, would be setting img.attribute) }
Upvotes: 6
Reputation: 25941
If you want to resize an image after it is loaded, you can attach to the onload
event of the <img>
tag. Note that it may not be supported in all browsers (Microsoft's reference claims it is part of the HTML 4.0 spec, but the HTML 4.0 spec doesn't list the onload
event for <img>
).
The code below is tested and working in: IE 6, 7 & 8, Firefox 2, 3 & 3.5, Opera 9 & 10, Safari 3 & 4 and Google Chrome:
<img src="yourImage.jpg" border="0" height="real_height" width="real_width"
onload="resizeImg(this, 200, 100);">
<script type="text/javascript">
function resizeImg(img, height, width) {
img.height = height;
img.width = width;
}
</script>
Upvotes: 11
Reputation: 8657
You can change the actual width/height attributes like this:
var theImg = document.getElementById('theImgId');
theImg.height = 150;
theImg.width = 150;
Upvotes: 22
Reputation: 25685
Once you have a reference to your image, you can set its height and width like so:
var yourImg = document.getElementById('yourImgId');
if(yourImg && yourImg.style) {
yourImg.style.height = '100px';
yourImg.style.width = '200px';
}
In the html, it would look like this:
<img src="src/to/your/img.jpg" id="yourImgId" alt="alt tags are key!"/>
Upvotes: 91