Reputation: 25
I thought instead of using TImage with an 8bit BMP I'd save my own Bitmap - which I have done with Delphi a few times before. But for some reason I cannot figure out, the first two bytes of the file is always written as four bytes! My record for the header is
type
BitmapH = Record
head : WORD;
filesize : DWORD;
reserved : DWORD;
bmpoffset : DWORD;
bmpheadersize : DWORD;
width : DWORD;
height : DWORD;
planes : WORD;
bpp : word;
comp : longint;
bmdatasize : longint;
hres : longint;
vres : longint;
numofcolors : longint;
importantcolors : longint;
palette : array[0..1023] of byte;
end;
I've tried even changing it to a 2 byte array still no go. Even with it changed to just head : byte; it still writes 1 byte then pushes junk to the next 3. I must be missing something simple!
Here's how I am writing the file header -
var BM : file of BitmapH;
var BMD : file of byte;
var header : BitmapH;
var i : integer;
var test : byte;
begin
AssignFile(BM, 'd:\test.bmp');
Rewrite(BM);
header.head := 19778;
// header.head[1] := 'M';
header.filesize := 2102;
header.reserved := 0;
header.bmpoffset := 1080;
header.bmpheadersize := 40;
header.width := 32;
header.height := 32;
header.planes := 1;
header.bpp := 8;
header.comp := 0;
header.bmdatasize := 1024;
header.hres := 100;
header.vres := 100;
header.numofcolors := 0;
header.importantcolors := 0;
for i := 0 to 255 do
begin
header.palette[i*4] := getBvalue(palette[i]);
header.palette[(i*4) + 1] := getBvalue(palette[i]);
header.palette[(i*4) + 2] := getBvalue(palette[i]);
header.palette[(i*4) + 3] := 0;
end;
Write(BM, header);
Sorry for the crudeness, it's just a test :)
Any help is appreciated!
PS - The reason for not using TImage to save is because I am changing the palette on the fly which seems like a hassle to edit via TImage.
Upvotes: 1
Views: 391
Reputation: 3095
Add packed keyword to record to indicate that it's content should not be aligned:
BitmapH = packed Record
Upvotes: 3