Reputation: 10805
I'm looking the way to read all assemblies (.dlls) used by my app.
In a standard C# project there is "References" folder, when it is expanded I can read all libraries used.
My goal is programatically read all assemblies which are used by each project in my solution.
Finally I'd like to see what libraries are used by my compiled *.exe application.
Upvotes: 14
Views: 5626
Reputation: 1062502
To do this properly, you need to walk the assemblies, picking up the dependencies... if your exe needs Dll_A, and Dll_A needs Dll_B (even if the exe doesn't reference it), then your exe also needs Dll_B.
You can query this (on any assembly) via reflection; it takes a little work (especially to guard against circular references, which do happen; here's an example that starts at the "entry assembly", but this could just as easily be any assembly:
List<string> refs = new List<string>();
Queue<AssemblyName> pending = new Queue<AssemblyName>();
pending.Enqueue(Assembly.GetEntryAssembly().GetName());
while(pending.Count > 0)
{
AssemblyName an = pending.Dequeue();
string s = an.ToString();
if(refs.Contains(s)) continue; // done already
refs.Add(s);
try
{
Assembly asm = Assembly.Load(an);
if(asm != null)
{
foreach(AssemblyName sub in asm.GetReferencedAssemblies())
{
pending.Enqueue(sub);
}
foreach (Type type in asm.GetTypes())
{
foreach (MethodInfo method in type.GetMethods(
BindingFlags.Static | BindingFlags.Public |
BindingFlags.NonPublic))
{
DllImportAttribute attrib = (DllImportAttribute)
Attribute.GetCustomAttribute(method,
typeof(DllImportAttribute));
if (attrib != null && !refs.Contains(attrib.Value))
{
refs.Add(attrib.Value);
}
}
}
}
}
catch (Exception ex)
{
Console.Error.WriteLine(ex.Message);
}
}
refs.Sort();
foreach (string name in refs)
{
Console.WriteLine(name);
}
Upvotes: 11
Reputation: 94625
System.Reflection.Assembly []ar=AppDomain.CurrentDomain.GetAssemblies();
foreach (System.Reflection.Assembly a in ar)
{
Console.WriteLine("{0}", a.FullName);
}
Upvotes: 2
Reputation: 2892
I guess you can use:
AssemblyName[] assemblies = this.GetType().Assembly.GetReferencedAssemblies();
Upvotes: 0
Reputation: 132234
If you have an Assembly
object, you can call GetReferencedAssemblies()
on it to get any references that assembly uses. To get a list of assemblies the currently running project uses, you can use:
System.Reflection.Assembly.GetExecutingAssembly().GetReferencedAssemblies()
Upvotes: 0
Reputation: 24078
You can use AppDomain.GetAssemblies.
But this will give ALL assemblies used explicitly or implicitly in your application.
Upvotes: 0
Reputation: 1499770
Have you looked at Assembly.GetReferencedAssemblies
?
Note that any references you don't use won't end up being emitted into the metadata, so you won't see them at execution time.
I've used GetReferencedAssemblies
recursively before now to find a named type without having to specify the assembly.
Upvotes: 14