Reputation: 13229
I am trying to use the TFSSnapin in PowerShell from C# code using System.Management.Automation from the PowerShell SDK, however I would like to compile it using "AnyCPU". When I try debugging it in any CPU I get the "No Plugins Registered" error, I try debugging it in x86 mode and it works just fine. Is there anyway to get the Plugins registered on x64 PowerShell so I can use AnyCPU? Or am I just out of luck?
Upvotes: 5
Views: 1255
Reputation: 149
This is now possible
Execute the following line in your 64-bit PowerShell command prompt
copy
HKLM:\SOFTWARE\Wow6432Node\Microsoft\PowerShell\1\PowerShellSnapIns\Microsoft.TeamFoundation.PowerShell
HKLM:\SOFTWARE\Microsoft\PowerShell\1\PowerShellSnapIns\Microsoft.TeamFoundation.PowerShell
-r
Then add the PSSnapin for Microsoft.TeamFoundation.PowerShell
.
Upvotes: 4
Reputation: 20784
No. And it can't be changed until TFS 2010 Beta 2 at earliest. See: Why is the TFS Powershell snapin marked 32-bit only?
Upvotes: 5
Reputation: 201612
Make sure you run the 64-bit version of InstallUtil to install the snapin info to the 64-bit registry (not the Wow registry node). If you start a 64-bit Visual Studio Command Prompt, it should have the path configured to execute the 64-bit version of installutil.exe.
Upvotes: 1