Reputation: 1013
I'm trying to learn C++ and I'm not a fan of Windows, therefore using Visual Studio isn't ideal. I have Xcode on my Mac though.
I wrote a program in C++ in Visual Studio and it works fine. When I transfer the code to Xcode (using the c++ tool environment) It still works fine but it doesn't like the top #include statement. Why?
#include "stdafx.h"
#include <stdlib.h>
#include <iostream>
#include <time.h>
Also it still doesn't like it if I use <...>
instead of "..."
It doesn't affect my current program that I can see.
Basically I'm wondering what its importance is? and do I or will I need it in the future?
Upvotes: 3
Views: 3914
Reputation: 76721
stdafx.h
is Visual Studio's precompiled header helper. Just remove it. Xcode has its own way of doing precompiled headers.
Upvotes: 1
Reputation: 463
just like this
#include <stdlib.h>
#include <iostream>
#include <time.h>
stdafx.h
only exits in vs
Upvotes: 0
Reputation: 2439
After taking 2 seconds to google "stdafx" it appears it is a header file generated by visual studio. Try removing it. Also try searching for things.
Upvotes: 0
Reputation: 1032
stdafx.h is a windows (visual studio) related header file. Just remove it.
Upvotes: 5