Reputation: 9224
Basically, the app displays images, and I want the user to be able to select an image for download and store it locally.
I have the URL, but I don't know how to use that url in conjunction with the filepicker.
Upvotes: 2
Views: 2373
Reputation: 17855
You can use the following method to download the file from a given Uri to a file selected with a file picker:
private async Task<StorageFile> SaveUriToFile(string uri)
{
var picker = new FileSavePicker();
// set appropriate file types
picker.FileTypeChoices.Add(".jpg Image", new List<string> { ".jpg" });
picker.DefaultFileExtension = ".jpg";
var file = await picker.PickSaveFileAsync();
using (var fileStream = await file.OpenStreamForWriteAsync())
{
var client = new HttpClient();
var httpStream = await client.GetStreamAsync(uri);
await httpStream.CopyToAsync(fileStream);
fileStream.Dispose();
}
return file;
}
Upvotes: 4
Reputation: 4328
SaveFileDialog myFilePicker = new SaveFileDialog();
//put options here like filters or whatever
if (myFilePicker.ShowDialog() == DialogResult.OK)
{
WebClient webClient = new WebClient();
webClient.DownloadFile("http://example.com/picture.jpg", myFilePicker.SelectedFile);
}
Upvotes: -1
Reputation: 4641
I think you can always read the file as a stream and save it bit by bit on the local machine. But I need to say that I've done this many times in JAVA, I never needed to check this in C# :)
Upvotes: 0