Reputation: 13377
My trigonometry is more than weak, and therefore I do not know how to draw a line segment shorter than full lines start point and end point.
http://jsfiddle.net/psycketom/TUyJb/
What I have tried, is, subtract from start point a fraction of target point, but it results in a wrong line.
/*
* this is an excerpt from fiddle, that shows
* the actual calculation functions I have implemented
*/
var target = {
x : width / 2 + 60,
y : 20
};
var start = {
x : width / 2,
y : height
};
var current = {
x : 0,
y : 0
};
var growth = 0.5;
current.x = start.x - (target.x * growth);
current.y = start.y - (target.y * growth);
My bet is that I have to use sin / cos or something else from the trigonometry branch to get it right. But, since my trigonometry is not even rusty, but weak in general, I'm stuck.
How do I draw a proper line to target?
Upvotes: 0
Views: 1459
Reputation: 21
The equation is a linear interpolate, its the same as linear easing. You take the delta of the start and end (min and max), multiply it by a percent (the normal) of how far along delta you are and then you add it back to the start value. Incredibly essential algorithm :)
Upvotes: 0
Reputation: 5781
If I understand you correctly, then this should give you what you're looking for:
current.x = start.x + (target.x - start.x) * growth;
current.y = start.y + (target.y - start.y) * growth;
Upvotes: 2