Reputation: 2071
Say I have two Template classes.
template<class T>
class baseclass1
{
template<class> friend class baseclass2;
}
template<class D>
class baseclass2
{
template<class T> void foo( D& x, T& y)
{
...
}
}
The Above code allows all types of baseclass1 to friend all types of baseclass2
, a many-to-many relationship. I have two questions,
What is the syntax to allow baseclass1 to friend just the function
baseclass2<class D>::foo<class T>( D& x, T& y).
And, what is the syntax to allow baseclass1
to friend just the function
baseclass2<class D>::foo<class T>( D& x, T& y)
where T
from baseclass1
matches The T
from Function foo
.
EDIT
To those who keep claiming you can't friend a template specialization. This code works
template<class cake>
class foo
{
public:
static void bar(cake x)
{
cout << x.x;
}
};
class pie
{
public:
void set( int y){ x = y; }
private:
int x;
friend void foo<pie>::bar(pie x);
};
class muffin
{
public:
void set( int y){ x = y; }
private:
int x;
friend void foo<pie>::bar(pie x);
};
int main
{
pie x;
x.set(5);
foo<pie>::bar(x);
muffin y;
y.set(5);
//foo<muffin>::foo(y); //Causes a compilation Error because I only friended the pie specialization
}
Even notice where muffin friends the wrong foo, and still causes a compilation error. This works with both functions and classes. I am totally willing to accept that this isn't possible in my specific situation (It's actually looking more and more that way) I'd just like to understand why.
Upvotes: 8
Views: 315
Reputation: 6914
AFAIK you may specify all instantiation of foo
as friend but not an specific instantiation:
template< class T >
class C1 {
public:
template< class Q > void foo( T& x, Q& y ) {
}
};
template< class T >
class C2 {
template< class Y >
template< class Q > friend void C1<Y>::foo( Y&, Q& );
};
Upvotes: 0
Reputation: 131799
Befriending all possible specializations of baseclass2<D>::foo
is rather easy:
template<class T> class baseclass1;
template<class D>
class baseclass2{
public:
template<class T>
void foo(D&, T&){ baseclass1<T> x; x.priv_foo(); }
};
template<class T>
class baseclass1{
template<class D>
template<class U>
friend void baseclass2<D>::foo(D&, U&);
void priv_foo(){}
};
template<class T>
class baseclass1{
template<class D>
template<class U>
friend void baseclass2<D>::foo(D&, U&);
};
A forward declaration of baseclass2
(so baseclass1
knows that baseclass2
exists and is a template) and two templates, one for the class, one for the function. It also looks like this for out-of-class definitions for function templates of class templates. :)
Befriending specifically baseclass2<D>::foo<T>
is not possible, however, or I can't find
the correct syntax for it.
A workaround might be some global function that forwards the access and together with the passkey pattern, but meh, it's a mess (imho):
template<class D> class baseclass2;
template<class D, class T>
void baseclass2_foo(baseclass2<D>& b, D&, T&);
template<class D, class T>
class baseclass2_foo_key{
baseclass2_foo_key(){} // private ctor
friend void baseclass2_foo<>(baseclass2<D>&, D&, T&);
};
template<class T>
class baseclass1{
public: // public access, but only baseclass2_foo can create the key
template<class D>
void priv_foo(baseclass2_foo_key<D, T> const&){}
};
template<class D, class T>
void baseclass2_foo(baseclass2<D>&, D&, T&){
baseclass1<T> x;
x.priv_foo(baseclass2_foo_key<D, T>());
}
template<class D>
class baseclass2{
public:
template<class T>
void foo(D& d, T& t){ baseclass2_foo(*this, d, t); }
};
Upvotes: 2