Reputation: 2738
I'm trying to get an example or a starting reference on how to develop a drill down structure. The best example I can give is, how Android navigates through it's own folder structure. Here is a screenshot to illustrate my point:
Some things I would like to point out:
Could someone please point me in the right direction. Many thank in advance!!
Upvotes: 2
Views: 969
Reputation: 2738
To those you are wondering how I managed this, I basically call the same activity, just with the parent ID (which will be located within the bundle). This way I can fill the ListView
with the parent ID provided and let my BaseAdapter
sort out which UI to display.
I don't know if the was the best way of doing it, but it worked for me.
Kind regards,
Upvotes: 2
Reputation: 3767
IMO, technically there is no limit on the structure depth. But for the sake of design, good user interaction with the app as well as for codes maintenance, I suggest 3 to 5 level deep is enough. If you must go further than that perhaps you should re-design the app.
And you may also use breadcrumb to improve structure visibility. http://developer.android.com/reference/android/app/FragmentBreadCrumbs.html
Upvotes: 0