Reputation: 2979
Here is my code:
//define tablerows. each table row has max 3 buttons
LinearLayout llRow1 = (LinearLayout)findViewById(R.id.llRow1); llRow1.removeAllViews();
float scale = getResources().getDisplayMetrics().density;
int padding_5dp = (int) (5 * scale + 0.5f);
//Define FrameLayout
FrameLayout flTmp = new FrameLayout(this);
LinearLayout.LayoutParams lp = new LinearLayout.LayoutParams(FrameLayout.LayoutParams.FILL_PARENT, FrameLayout.LayoutParams.FILL_PARENT, 1f);
lp.setMargins(0, 0, padding_5dp, padding_5dp);
flTmp.setLayoutParams(lp);
//Add dynamically TextView
TextView tvTmp = new TextView(this);
tvTmp.setText("Test");
LinearLayout.LayoutParams tvPara=new LinearLayout.LayoutParams(
LinearLayout.LayoutParams.WRAP_CONTENT, LinearLayout.LayoutParams.WRAP_CONTENT );
tvPara.gravity = Gravity.BOTTOM | Gravity.LEFT;
tvPara.setMargins(padding_5dp, 0, 0, 0);
tvTmp.setLayoutParams(tvPara);
//Add dynamically Buttons for juice
ImageButton btnTmp = new ImageButton(this);
[...]
//Add Button and TextView to FrameLayout
flTmp.addView(btnTmp);
flTmp.addView(tvTmp);
llRow1.addView(flTmp);
What i try to do is create an imagebutton dynamically with a textview description like following xml code:
<FrameLayout>
<ImageButton android:background="@null" android:id="@+id/button_x" android:layout_width="fill_parent" android:layout_height="fill_parent" android:scaleType="fitXY" android:src="@drawable/button_graphic"></ImageButton>
<TextView android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_gravity="center" android:clickable="false" android:text="TEST TEST"></TextView>
</FrameLayout>
works fine with my code, but the textview ignores margin and gravity parameters. its located on upper left corner without margins.
Any hint?
Upvotes: 1
Views: 1080
Reputation: 36035
The LayoutParams
you use need to be of the type of parent that the child is contained in. You're FrameLayout
contains the TextView
, but you're assigning a LinearLayout.LayoutParams
reference to it. Make it a FrameLayout.LayoutParams
or change to a LinearLayout
. If I had to guess, it's silently catching this error and just ignoring it.
Upvotes: 3