Reputation: 1666
I wonder how to achieve this in Flex.
Basically, I have enabled Drag and Drop in some of my list controls.
<mx:DataGrid id="dg1" width="100%" height="100%" dataProvider="{xmllcData}"
dropEnabled="true" dragDrop="dg1_dragDropHandler(event)">
</mx:DataGrid>
In the function dg1_dragDropHandler event, I have the following codes:
private function dg1_dragDropHandler(evt:DragEvent):void
{
// Perform some actions here...
// .......
// Show Message to Confirm.
Alert.show('Proceed?', 'Title', Alert.YES | Alert.NO, null, handleAlert, null, Alert.YES);
}
private function handleAlert(evt:CloseEvent):void
{
if (evt.detail == Alert.YES)
{
// Perform the functions as necessary
}
else
{
// Execute the script to prevent the dropping of the object.
// How can I call the DragEvent.preventDefault(); function from here?
}
}
In the codes above, I want to call the preventDefault() on the alertHandler function since the other scripts after the call to the Alert.show in dg1_dragDropHandler event would be executed concurrently with the alert.show.
How would I be able to reference the DragEvent of the dg1_dragDropHandler event from the alertHandler event?
Upvotes: 1
Views: 786
Reputation: 316
I have not tried this myself, but preventing default behavoiur immediately is the only way to stop the grid from performing the copy or move.
Try preventing the default behaviour and maintaining the drag event. Then, if you user hits no, you have already stopped the event. If the user hits yes, you can (this is the part i am unsure of) re-dispatch the drop event on the grid. Hopefully it will behave normally. To get the event into your Alert handler you can simply use the data property on the Event window to track it.
private function dg1_dragDropHandler(evt:DragEvent):void
{
// Perform some actions here...
// .......
evt.preventDefault();
// Show Message to Confirm.
Alert.show('Proceed?', 'Title', Alert.YES | Alert.NO, null, handleAlert, null, Alert.YES).data = evt;
}
private function handleAlert(evt:CloseEvent):void
{
if (evt.detail == Alert.YES)
{
// Perform the functions as necessary
var dgEvt:DragEvent = Alert(evt.currentTartet).data;
var newDrag:DragEvent; //need a new event because the default behaviour on the old one is still prevented
//copy event values to new drag event
dg1.dispatchEvent(newDrag);
}
else
{
// Execute the script to prevent the dropping of the object.
// How can I call the DragEvent.preventDefault(); function from here?
}
Again, not entirely sure if it will work, just off the top of my head. Of course, you have to remove the custom dragDrop event handler from your grid before you redispatch the approved drag, otherwise your handler with prevent the default, then pop an alert and repeat over and over.
Upvotes: 0
Reputation: 2148
You're absolutely right that the Alert will be popped up asynchronously with respect to the original DragEvent dispatch.
Since you don't want the default datagrid behavior to kick in at that point, you need to call preventDefault() on receipt of the event, and then throw up your alert panel.
Then, in the success branch of your alert handler, you could try to rethrow ( throw a new) DragEvent. Use a local variable to keep track of the original event details so that you can clone() or simply create a new event with the same properties. Basically, you're intercepting and interrupting the event flow and then attempting to resume it later.
Haven't tried this myself, but that's what I'd explore first.
Upvotes: 0
Reputation: 828
Which other parts of the callstack are operating here? You could stop anything else in the event chain from happening by calling event.stopImmediatePropergation(); on the first line of your dragDropHandler (assuming that the listener has a higher priority than others in the chain). You would then need to manually replicate the drag and drop operations on confirm, which I'm not sure but you could achieve using the doDrag() method of the DragManager.
DragManager.doDrag() langauge reference
Upvotes: 0
Reputation: 2516
Instead of specifiying your listener function, handleAlert(), as a normal function, you can use an anonymous function. Write your code like this:
private function dg1_dragDropHandler(evt:DragEvent):void
{
// Perform some actions here...
// .......
// Show Message to Confirm.
Alert.show('Proceed?', 'Title',
Alert.YES | Alert.NO,
null,
function(evt:CloseEvent) {
if (evt.detail == Alert.YES) {
// Perform the functions as necessary
}
else {
// Execute the script to prevent the dropping of the object.
// Now you have access to the evt:DragEvent!
}
},
null, Alert.YES);
}
}
When you use an anonymous function, you still have access to all the variables in your current scope. This means you can still access the evt:DragEvent variable. As Glenn said though, I don't know if this will solve your default action problem.
Upvotes: 1
Reputation: 5342
You probably want to store the details of the dropEvent in a local variable. Then when you want to do your "preventDefault" part, just access the event object and do your magic.
Not sure why you want to preventDefault though. I'm not quite understanding that part. Wouldn't all the other listeners of the event run to completion while the program is waiting for you to say YES/NO to the alert?
Upvotes: 0