Reputation: 11747
I need to create a caption for a picture using two colors, all the words are in black except one in other color...
I've been reading the docs of RMagick I can't find a way of doing this... What I'm using right now to create the text is:
txt_name = Draw.new
image.annotate(txt_name, 0,0,0,0, "This RED has to be in red") do
self.gravity = Magick::NorthGravity
self.pointsize = 20
self.fill = '#000000'
txt_name.font_weight = 100
self.font_family = 'Arial'
end
Any idea?? Or something to read so I can make this work??
Thanks!
Upvotes: 3
Views: 1438
Reputation: 11904
Something like the following should work for you. (Please note that this is just to show you the process; I wouldn't recommend putting code like this into production. This is begging to be put in its own class EDIT: see below):
draw = Magick::Draw.new
Set all of the text attributes on the draw object:
draw.pointsize = 20
draw.fill = '#000000'
draw.gravity = Magick::NorthGravity
draw.font_weight = 100
draw.font_family = "Arial"
draw.font_style = Magick::NormalStyle
Get your image object (this one is just a new blank image):
image = Magick::Image.new(300,200)
Set up the strings and measure them with get_type_metrics:
black_text = "This "
red_text = "RED"
remainder = " has to be in red"
black_text_metrics = draw.get_type_metrics(black_text)
red_text_metrics = draw.get_type_metrics(red_text)
remainder_metrics = draw.get_type_metrics(remainder)
Annotate with the black text:
draw.annotate(image,
black_text_metrics.width,
black_text_metrics.height,
10,10,black_text)
Change the color to red and add the red text:
draw.fill = "#ff0000"
draw.annotate(image,
red_text_metrics.width,
red_text_metrics.height,
10 + black_text_metrics.width, # x value set to the initial offset plus the width of the black text
10, red_text)
Change the color back to black and add the remainder of the text:
draw.fill = "#000000"
draw.annotate(image,
remainder_metrics.width,
remainder_metrics.height,
10 + black_text_metrics.width + red_text_metrics.width,
10, remainder)
Edit: This may give you an idea of how you could structure this a bit nicer:
TextFragment = Struct.new(:string, :color)
class Annotator
attr_reader :text_fragments
attr_accessor :current_color
def initialize(color = nil)
@current_color = color || "#000000"
@text_fragments = []
end
def add_string(string, color = nil)
text_fragments << TextFragment.new(string, color || current_color)
end
end
class Magick::Draw
def annotate_multiple(image, annotator, x, y)
annotator.text_fragments.each do |fragment|
metrics = get_type_metrics(fragment.string)
self.fill = fragment.color
annotate(image, metrics.width, metrics.height, x, y, fragment.string)
x += metrics.width
end
end
end
and a usage example:
image = Magick::Image.new(300,200)
draw = Magic::Draw.new
draw.pointsize = 24
draw.font_family = "Arial"
draw.gravity = Magick::NorthGravity
annotator = Annotator.new #using the default color (black)
annotator.add_string "Hello "
annotator.add_string "World", "#ff0000"
annotator.add_string "!"
draw.annotate_multiple(image, annotator, 10, 10)
Upvotes: 5