Reputation: 1602
I'm fairly new to Cocoa programming, and have a question about control event handling.
I create an 'action' for a button, and get an updated AppDelegate.m to handle this eg.
- (IBAction)seedBtnPressed:(id)sender {
NSString* myString = @"Hi there";
[_updateLbl setStringValue:myString];
}
When running this, pressing the 'seed' button does what it should - the label updates. My question is: why have I captured the 'button press event' by default, as I don't see any place where I've specified this. Alternately, how would I capture a mouse-over event with an action? I gather I'd create another action for the button, but am not sure how to specify this to handle 'mouse-over' events only? Sorry if I've used Windows terminology here, I understand Cocoa uses different names for things. Thanks Pete
Upvotes: 0
Views: 227
Reputation: 46543
You need to Subclass the NSButton class (or even better the NSButtonCell class).
- (void)mouseEntered:(NSEvent *)theEvent;
- (void)mouseExited:(NSEvent *)theEvent;
They should get called when the mouse enter and exit the area. You may also need to re create the tracking area, look here:
- (void)updateTrackingAreas
For fade in and fade out effect I played with animator and alpha value for example:
[[self animator]setAlphaValue:0.5];
Upvotes: 1
Reputation: 9911
To get mouse-over events for an NSView
you should use the NSTrackingArea
class (assuming you're targeting a relatively modern version of OS X). Apple have good documentation on this available at http://developer.apple.com/library/mac/#documentation/Cocoa/Conceptual/EventOverview/TrackingAreaObjects/TrackingAreaObjects.html
For your other query about the seedBtnPressed:
triggering although you don't specify it - have you set an action in Interface Builder for the button rather than programmatically?
Upvotes: 1