Reputation: 2701
The app works just fine when I run it in debug mode on my devices or the simulator. But when I build it for ad-hoc distribution, the app launches but stays stuck on the initial launch screen. When I pull up the console, it says the app "has active assertions but is being debugged". Has anyone ever encountered this before? A Google search of this phrase brings up zero results...
I have successfully built it for ad-hoc previously, so I'm not sure what's going on here. Any help would be appreciated.
Upvotes: 1
Views: 548
Reputation: 2701
I'm still not sure what is causing this, but quitting and relaunching Xcode seems to fix the problem. It's happened more than once now and relaunching has always fixed it.
Upvotes: 1