Reputation: 5037
I am prototyping an application where I send the whole content of the local SQLite database to a remote MySQL database using JSON and HttpPost.
Everything works fine for text data. Now I added images to the party and I though I could add the images as base64 strings to the JSON I am sending away. My images are 800 x 600 pixels, more or less 500kb in size each.
If I paste the JSON generated by my app manually to a web page, it is fine, I get my images and everything else.
Using the app uploading script, I tried to upload a JSON string with 4 images but the application gets stuck at my progress dialog and Logcat goes on over and over showing this:
11-15 14:32:27.809: I/dalvikvm-heap(15562): Grow heap (frag case) to 21.964MB for 2680048-byte allocation
11-15 14:32:27.840: D/dalvikvm(15562): GC_CONCURRENT freed 1744K, 30% free 20666K/29447K, paused 2ms+3ms
11-15 14:32:27.879: D/dalvikvm(15562): GC_FOR_ALLOC freed 4362K, 39% free 18049K/29447K, paused 16ms
11-15 14:32:27.918: D/dalvikvm(15562): GC_FOR_ALLOC freed 0K, 33% free 19794K/29447K, paused 22ms
11-15 14:32:27.918: I/dalvikvm-heap(15562): Grow heap (frag case) to 21.964MB for 2680276-byte allocation
11-15 14:32:27.958: D/dalvikvm(15562): GC_CONCURRENT freed 1744K, 30% free 20667K/29447K, paused 1ms+4ms
11-15 14:32:27.997: D/dalvikvm(15562): GC_FOR_ALLOC freed 4362K, 39% free 18049K/29447K, paused 17ms
11-15 14:32:28.028: D/dalvikvm(15562): GC_FOR_ALLOC freed 0K, 33% free 19795K/29447K, paused 17ms
and it goes on forever. I bet the images are too big to be sent this way, and/or I am leaking memory somewhere.
What would be a better approach to upload big size images along with JSON data to a server? Otherwise, how can I avoid memory leaks?
The code is pretty standard...
From Cursor to JSON:
private JSONObject get_images_data_JSON(Cursor c) {
JSONObject image_jo = new JSONObject();
//get unit identifier
long unit_identifier = c.getLong(c.getColumnIndex("_id"));
//set unit details
try {
image_jo.put("_id", unit_identifier);
image_jo.put("unit_id", c.getLong(c.getColumnIndex("unit_id")));
//encode blob in Base64 for json parsing
String encodedImage = Base64.encodeToString(c.getBlob(c.getColumnIndex("image")), Base64.DEFAULT);
image_jo.put("image", encodedImage);
image_jo.put("caption", c.getString(c.getColumnIndex("caption")));
} catch (JSONException e) {
e.printStackTrace();
}
return image_jo;
}//end get_images_data_JSON
and the POST function:
public String postData(JSONArray array) {
String responseMessage = "";
//set connection timeout values
HttpParams myParams = new BasicHttpParams();
//set timeout in milliseconds until a connection is established
HttpConnectionParams.setConnectionTimeout(myParams, 10000);
//set timeout for waiting data
HttpConnectionParams.setSoTimeout(myParams, 10000);
HttpClient httpclient = new DefaultHttpClient(myParams);
//Get a string out of the JSONArray
String json = array.toString();
try {
HttpPost httppost = new HttpPost(URL);
httppost.setHeader("Content-type", "application/json");
StringEntity se = new StringEntity(json);
se.setContentEncoding(new BasicHeader(HTTP.CONTENT_TYPE, "application/json"));
httppost.setEntity(se);
HttpResponse response = httpclient.execute(httppost);
InputStream inputStream = response.getEntity().getContent();
responseMessage = inputStreamToString(inputStream);
//log out response from server
longInfo(responseMessage);
}
//show error if connection not working
catch (SocketTimeoutException e) {
e.printStackTrace();
responseMessage = "unreachable";
}
catch (ConnectTimeoutException e) {
e.printStackTrace();
responseMessage = "unreachable";
}
catch (Exception e) {
e.printStackTrace();
responseMessage = "unreachable";
}
return responseMessage;
}
Any help will be greatly appreciated
Upvotes: 1
Views: 2997
Reputation: 5037
For anyone coming here, I solved all the problems following Vajk advice and this is my new POST function:
public String postData(Cursor images, JSONArray json_array) {
int counter = 0;
String responseMessage = "";
try {
HttpClient httpclient = new DefaultHttpClient();
HttpPost httppost = new HttpPost(URL);
//convert JSON array to String
String json_encoded_string = json_array.toString();
//MultipartEntity entity = new MultipartEntity(HttpMultipartMode.BROWSER_COMPATIBLE);
MultipartEntity entity = new MultipartEntity();
//add json data
entity.addPart("json", new StringBody(json_encoded_string));
//get all images plus data and add them to the Multipart Entity
for (images_cursor.moveToFirst(); !images_cursor.isAfterLast(); images_cursor.moveToNext()) {
counter++;
//Get image as byte array
byte[] image_ba = images_cursor.getBlob(images_cursor.getColumnIndex("image"));
long image_unit_id = images_cursor.getLong(images_cursor.getColumnIndex("unit_id"));
String image_caption = images_cursor.getString(images_cursor.getColumnIndex("caption"));
//add image to multipart
entity.addPart("image" + counter, new ByteArrayBody(image_ba, "image" + counter + ".jpg"));
//add unit _id to multipart
entity.addPart("image_unit_id" + counter, new StringBody(String.valueOf(image_unit_id)));
//add caption to multipart
entity.addPart("image_caption" + counter, new StringBody(String.valueOf(image_caption)));
}
httppost.setEntity(entity);
HttpResponse response = httpclient.execute(httppost);
InputStream inputStream = response.getEntity().getContent();
responseMessage = inputStreamToString(inputStream);
//log out response from server
longInfo(responseMessage);
}
//show error if connection not working
catch (SocketTimeoutException e) {
e.printStackTrace();
responseMessage = "unreachable";
}
catch (ConnectTimeoutException e) {
e.printStackTrace();
responseMessage = "unreachable";
}
catch (Exception e) {
e.printStackTrace();
responseMessage = "unreachable";
}
return responseMessage;
}
Someone might find this useful ;)
Upvotes: 1
Reputation: 5702
Your solution just loads all the data to be sent into memory. That's hardly scalable. Consider using a multipart entity instead.
File image1;
MultipartEntity entity = new MultipartEntity();
entity.addPart("json", new StringBody(serializedJson, Charset.forName("UTF-8"));
entity.addPart("image1", new FileBody(image1, "application/octet-stream");
This example shows the case when i'm about to send a file available on the disk. By creating your own imlementation for AbstractContentBody, you should be able to send something located in your db, without consuming too much memory...
Upvotes: 1