user187676
user187676

Reputation:

Check for nil and nil interface in Go

Currently I'm using this helper function to check for nil and nil interfaces

func isNil(a interface{}) bool {
  defer func() { recover() }()
  return a == nil || reflect.ValueOf(a).IsNil()
}

Since reflect.ValueOf(a).IsNil() panics if the value's Kind is anything other than Chan, Func, Map, Ptr, Interface or Slice, I threw in the deferred recover() to catch those.

Is there a better way to achieve this check? It think there should be a more straight forward way to do this.

Upvotes: 108

Views: 140787

Answers (11)

Antonio Roberto
Antonio Roberto

Reputation: 31

Another simple but "hacky" option (not recommended for production), apart from the previous answers is to use the fmt package, that uses reflection to determine what to print: https://go.dev/play/p/lUROP8lxwxF

fmt.Sprint(value) == "<nil>"

It will work for most use cases, except:

  • fmt uses the [] notation for slices so it won't work
  • Compare to string that has "<nil>" value, will return a false positive

Upvotes: 0

ionous
ionous

Reputation: 11

fwiw, here's a reference to the go FAQ explaining why nil interface checks don't work as expected:

https://go.dev/doc/faq#nil_error

An (unusual) workaround which might be useful if you have a bunch of pointer types all implementing the same interface ( though it doesn't help for the question of bare interface{}s )... use generics to wrap the pointers with a helper:

// helper struct to track whether an implementation was nil
type SomeRef struct {
    SomeInterface
    IsNil bool
}

// generic helper to create the struct
func Ref[P any,
    I interface {
        *P
        SomeInterface
    }](in *P) SomeRef {
    return SomeRef{I(in), in == nil}
}

// function takes "refs" not the raw interfaces
func DoSomething(refs ...SomeRef) {
    for _, el := range refs {
        // tests for nil...
        if !el.IsNil {
            el.CallSomeInterfaceFunction()
        }
    }
}

// assuming A, B, and C pointers all implement SomeInterface....
func Example(a* A, b *B, c *C) {
    // you can pass refs so the callee can test for nil
    DoSomething(Ref(a), Ref(b), Ref(c))
}

an example program here:

https://go.dev/play/p/Q6rNlM2KiVm

Upvotes: 0

KANJICODER
KANJICODER

Reputation: 3885

Two solutions NOT using reflection:

Copy and paste code into editor at: https://play.golang.org/ to see in action.

  1. Add an "IsInterfaceNil()" function to interface.
  2. Use A "type switch"

Example 1: IsInterfaceNil()

//:Example #1:
//:I prefer this method because the 
//:TakesInterface function does NOT need to know
//:about all the different implementations of
//:the interface.
package main;
import "fmt";

func main()(){

    var OBJ_OK *MyStruct = &( MyStruct{} );
    var NOT_OK *MyStruct = nil;
    
    //:Will succeed:
    TakesInterface( OBJ_OK );
    
    //:Will fail:
    TakesInterface( NOT_OK );

}

func TakesInterface( input_arg MyInterface ){

    if( input_arg.IsInterfaceNil() ){
        panic("[InputtedInterfaceIsNil]");
    }
    
    input_arg.DoThing();
}

type MyInterface interface{
    DoThing()()
    IsInterfaceNil()(bool)
}
type MyStruct struct{}
func(f *MyStruct)DoThing()(){
    fmt.Println("[MyStruct.DoThing]");
}
func(f *MyStruct)IsInterfaceNil()(bool){
    if(nil==f){ return true; }
    return false;
}

Example 2: Type Switch

//:Example #2:
//:This will also work, but the function taking
//:the interface needs to know about all 
//:implementations. This defeats a bit of the
//:decoupling from implementation that an
//:interface offers, but if you are just using
//:interfaces for polymorphism, it's probably
//:an okay way to go. (opinion)
package main;
import "fmt";

func main()(){

    //:Will succeed:
    var OBJ_OK *IMPLMENTS_INTERFACE_01 = 
             &( IMPLMENTS_INTERFACE_01{} );
    TakesInterface( OBJ_OK );
    
    //:Will fail:
    var NOT_OK *IMPLMENTS_INTERFACE_01 = nil;
    TakesInterface( NOT_OK );
}

func TakesInterface( hasDoThing MyInterface ){

    //:THIS WILL NOT WORK:
    if(nil==hasDoThing){
        panic("[This_Error_Message_Will_Never_Happen]");
    }
    
    //:TYPE SWITCH TO THE RESCUE:
    switch v := hasDoThing.(type){
    
        case (*IMPLMENTS_INTERFACE_01): 
        if(nil==v){ panic("[Nil_PTR_01]"); }
        
        case (*IMPLMENTS_INTERFACE_02): 
        if(nil==v){ panic("[Nil_PTR_02]"); }
        
        case (*IMPLMENTS_INTERFACE_03): 
        if(nil==v){ panic("[Nil_PTR_03]"); }
        
        default: 
            panic("[UnsupportedInterface]");
    }
    
    hasDoThing.DoThing();
    
}

type IMPLMENTS_INTERFACE_01 struct{};
type IMPLMENTS_INTERFACE_02 struct{};
type IMPLMENTS_INTERFACE_03 struct{};
func (f *IMPLMENTS_INTERFACE_01)DoThing()(){
    fmt.Println( "DoingTheThing_01" );
}
func (f *IMPLMENTS_INTERFACE_02)DoThing()(){
    fmt.Println( "DoingTheThing_02" );
}
func (f *IMPLMENTS_INTERFACE_03)DoThing()(){
    fmt.Println( "DoingTheThing_03" );
}

type MyInterface interface{
    DoThing()()
}

Update: After implementing in my code base, I found #2 (type switch) to be best solution. Specifically because I DON'T want to EDIT the glfw.Window struct in the bindings library I am using. Here is a paste-bin of my use-case. Apologies for my non-standard coding style. https://pastebin.com/22SUDeGG

Upvotes: 10

Alex Medveshchek
Alex Medveshchek

Reputation: 655

For Golang 1.16+

func IsNilish(val any) bool {
    if val == nil {
        return true
    }

    v := reflect.ValueOf(val)
    k := v.Kind()
    switch k {
    case reflect.Chan, reflect.Func, reflect.Map, reflect.Pointer,
        reflect.UnsafePointer, reflect.Interface, reflect.Slice:
        return v.IsNil()
    }

    return false
}

Upvotes: 10

BubbleQuote
BubbleQuote

Reputation: 49

Similar to AH.Pooladvand's answer, but only check if it is nil.

func IsNil(input interface{}) bool {
    if input == nil {
        return true
    }
    kind := reflect.ValueOf(input).Kind()
    switch kind {
    case reflect.Ptr, reflect.Map, reflect.Slice, reflect.Chan:
        return reflect.ValueOf(input).IsNil()
    default:
        return false
    }
}

Upvotes: -1

AH.Pooladvand
AH.Pooladvand

Reputation: 2059

If you are looking for a comprehensive solution this would be a perfect one
Adopted from https://github.com/thoas/go-funk

// IsEmpty returns if the object is considered as empty or not.
func IsEmpty(obj interface{}) bool {
    if obj == nil || obj == "" || obj == false {
        return true
    }

    for _, v := range numericZeros {
        if obj == v {
            return true
        }
    }

    objValue := reflect.ValueOf(obj)

    switch objValue.Kind() {
    case reflect.Map:
        fallthrough
    case reflect.Slice, reflect.Chan:
        return objValue.Len() == 0
    case reflect.Struct:
        return reflect.DeepEqual(obj, ZeroOf(obj))
    case reflect.Ptr:
        if objValue.IsNil() {
            return true
        }

        obj = redirectValue(objValue).Interface()

        return reflect.DeepEqual(obj, ZeroOf(obj))
    }

    return false
}

Upvotes: -1

May be you try use an error in the function that populates the interface:

package a

func getObj() (obj *someObject, err error) {
   obj = db.getA()
   if obj == nil {
      err = fmt.Errorf("Some error")
   }
   return
}

package b

import a

var i interface{}

i, err = a.getObj()
if err != nil {
   // catch err
} else {
   // do next step
}

Upvotes: -2

ajaidanial
ajaidanial

Reputation: 3

consider inboundData to be your interface

use the len() function to check if there are data in the interface

if inboundData != nil && len(inboundData) > 0 {
    // ... do stuff | data is present
} else {
    // ... data is not present
}

Upvotes: -3

Ralph J. Jackson
Ralph J. Jackson

Reputation: 1

This is the interface definition for this exmaple solution:

package checker

import (
    "errors"

    "github.com/rs/zerolog"
)

var (
    // ErrNilChecker returned if Check invoked on a nil checker
    ErrNilChecker = errors.New("attempted Check with nil Checker")

    // ErrNilLogger returned if the Check function is provide a nil logger
    ErrNilLogger = errors.New("nil logger provided for Check")
)

// Checker defines the interface
type Checker interface {
    Check(logger *zerolog.Logger) error
}

One of our Checker implementations supports aggregation of Checkers. But testing uncovered the same issue as this thread. This solution uses the reflect package if the simple nil check fails, leveraging the reflect.Value type to resolve the question.

// AggregateChecker implements the Checker interface, and
//  supports reporting the results of applying each checker
type AggregateChecker struct {
    checkers []Checker
}

func (ac *AggregateChecker) Add(aChecker Checker) error {
    if aChecker == nil {
        return ErrNilChecker
    }

    // It is possible the interface is a typed nil value
    // E.g. checker := (&MyChecker)(nil)
    t := reflect.TypeOf(aChecker)
    if reflect.ValueOf(aChecker) == reflect.Zero(t) {
        return ErrNilChecker
    }

    ac.checkers = append(ac.checkers, aChecker)
    return nil
}

Upvotes: -1

aaa bbb
aaa bbb

Reputation: 1275

If neither of the earlier options works for you, the best I could came up so far is:

if c == nil || (reflect.ValueOf(c).Kind() == reflect.Ptr && reflect.ValueOf(c).IsNil())

At least it detects (*T)(nil) cases.

Upvotes: 34

zzzz
zzzz

Reputation: 91253

See for example Kyle's answer in this thread at the golang-nuts mailing list.

In short: If you never store (*T)(nil) in an interface, then you can reliably use comparison against nil, no need to use reflection. On the other hand, assigning untyped nil to an interface is always OK.

Upvotes: 51

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