Reputation: 20450
package main
import (
"fmt"
"sync"
)
func push(c chan int,wg sync.WaitGroup) {
for i := 0; i < 5; i++ {
c <- i
}
wg.Done()
}
func pull(c chan int,wg sync.WaitGroup) {
for i := 0; i < 5; i++ {
result,ok := <- c
fmt.Println(result,ok)
}
wg.Done()
}
func main() {
var wg sync.WaitGroup
wg.Add(2)
c := make(chan int)
go push(c,wg)
go pull(c,wg)
wg.Wait()
}
Output:
localhost:src kuankuan$ go run goroutine.go
0 true
1 true
2 true
3 true
4 true
throw: all goroutines are asleep - deadlock!
goroutine 1 [semacquire]:
sync.runtime_Semacquire(0x42130100, 0x42130100)
/usr/local/go/src/pkg/runtime/zsema_amd64.c:146 +0x25
sync.(*WaitGroup).Wait(0x42120420, 0x0)
/usr/local/go/src/pkg/sync/waitgroup.go:79 +0xf2
main.main()
/Users/kuankuan/go/src/goroutine.go:31 +0xb9
goroutine 2 [syscall]:
created by runtime.main
/usr/local/go/src/pkg/runtime/proc.c:221
exit status 2
Upvotes: 9
Views: 8260
Reputation: 77955
The reason why it deadlocks is because structs are passed by value and not by reference.
When you pass the WaitGroup to your functions, you need to pass the pointer and not the value. Otherwise a copy of the WaitGroup will be used.
This is your working example:
package main
import (
"fmt"
"sync"
)
func push(c chan int,wg *sync.WaitGroup) {
for i := 0; i < 5; i++ {
c <- i
}
wg.Done()
}
func pull(c chan int,wg *sync.WaitGroup) {
for i := 0; i < 5; i++ {
result,ok := <- c
fmt.Println(result,ok)
}
wg.Done()
}
func main() {
var wg sync.WaitGroup
wg.Add(2)
c := make(chan int)
go push(c,&wg)
go pull(c,&wg)
wg.Wait()
}
Upvotes: 23