Reputation: 169
If I want to begin learning OpenGL and am not concerned about portability at the moment, would it be unwise to use OpenGL and Windows Programming together? (I am developing on Windows)
Upvotes: 0
Views: 278
Reputation: 29065
Not at all. If you already know the Windows API/message pump, adding the OpenGL context management bits won't be too much of a problem.
If you're new to both Windows programming AND OpenGL, I'd recommend starting with GLUT or similar frameworks that will let you focus on the OpenGL bits without worrying too much about interacting with the window system.
Upvotes: 2