Reputation: 132
All code before the animation:
int height = 255;
//create new view
self.NewView = [[UIView alloc] initWithFrame:CGRectMake(0, 200, 320, height)];
self.NewView.backgroundColor = [UIColor colorWithWhite:1 alpha:1];
//add toolbar
UIToolbar * toolbar = [[UIToolbar alloc] initWithFrame: CGRectMake(0, 0, 320, 45)];
toolbar.barStyle = UIBarStyleBlack;
//add buttons
UIBarButtonItem *infoButtonItem = [[UIBarButtonItem alloc] initWithTitle:@"Done" style:UIBarButtonItemStyleDone target:nil action:@selector(dismissCustom:)];
UIBarButtonItem *flexible = [[UIBarButtonItem alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemFlexibleSpace target:nil action:nil];
UIBarButtonItem *cancelButton = [[UIBarButtonItem alloc] initWithTitle:@"Cancel" style:UIBarButtonItemStyleBordered target:nil action:@selector(cancelView:)];
toolbar.items = [NSArray arrayWithObjects:cancelButton, flexible, infoButtonItem, nil];
//add date picker
self.datePicker = [[UIDatePicker alloc] init];
self.datePicker.datePickerMode = UIDatePickerModeDateAndTime ;
self.datePicker.hidden = NO;
self.datePicker.date = [NSDate date];
self.datePicker.frame = CGRectMake(0, 40, 320, 250);
[self.datePicker addTarget:self action:nil forControlEvents:UIControlEventValueChanged];
[self.NewView addSubview:self.datePicker];
[self.NewView addSubview:toolbar];
ANIMATION CODE to make the view visible:
__block CGRect temp = self.NewView.frame;
temp.origin.y = CGRectGetMaxY(self.view.bounds);
[UIView animateWithDuration:0.5 animations:^{temp.origin.y -= height, self.NewView.frame = temp;} completion:^(BOOL finished) {
[self.view addSubview:self.NewView];}];
I have the pretty much the same code to get rid of it and it works fine!
int height = 0;
__block CGRect temp = self.NewView.frame;
temp.origin.y = CGRectGetMaxY(self.view.bounds);
[UIView animateWithDuration:0.5 animations:^{temp.origin.y -= height, self.NewView.frame = temp;} completion:^(BOOL finished) {
[self.NewView removeFromSuperview];}];
Anyone have an idea of what is wrong? The view just appears where it is meant to slide too.
Upvotes: 0
Views: 77
Reputation: 922
The problem is that you only add NewView as a subview AFTER the animation is completed. You have to add it before, like this:
__block CGRect temp = self.NewView.frame;
temp.origin.y = CGRectGetMaxY(self.view.bounds);
[self.view addSubview:self.NewView];
[UIView animateWithDuration:0.5 animations:^{temp.origin.y -= height, self.NewView.frame = temp;} completion:nil];
Upvotes: 1