Reputation: 481
UML is a standard aimed at the modeling of software which will be written in OO languages, and goes hand in hand with Java. Still, could it possibly be used to model software meant to be written in the functional programming paradigm? Which diagrams would be rendered useful given the embedded visual elements?
Is there a modeling language aimed at functional programming, more specifically Haskell? What tools for putting together diagrams would you recommend?
What I'm looking for is the most visual, lightest representation of what goes on in the code. Easy to follow diagrams, visual models not necessarily aimed at other programmers. I'll be developing a game in Haskell very soon but because this project is for my graduation conclusion work I need to introduce some sort of formalization of the proposed solution. I was wondering if there is an equivalent to the UML+Java standard, but for Haskell. Should I just stick to storyboards, written descriptions, non-formalized diagrams (some shallow flow-chart-like images), non-formalized use case descriptions?
Note that the asker originally wanted a visual metphor, and now that we've had three years, we're looking for more/better tools. None of the original answers really addressed the concept of "visual metaphor design tool" so ... that's what the new bounty is looking to provide for.
Upvotes: 47
Views: 9228
Reputation: 200986
See archived version with outlinks here.
As of May 26, 2023, there is no standard modeling language for pure functional programming, but there are alternatives:
UML has traditionally been associated with object-oriented programming (OOP), mostly because of its historical roots1, 2, but one can certainly attempt to use it for different programming paradigms (or for something other than modeling software, for that matter, such as use-case diagrams, ontology engineering, manufacture and other systems & processes, etc.).
With that said, there don't seem to be many examples around for this use case. A noteworthy few:
The answers above mention that there are UML diagram types other than class diagrams, whose use would benefit any program, independent of paradigm. See 1 and the Modeling applications of UML using various diagrams section of the Applications of UML wikipedia page, along with a diagram:
[1]: UML Diagrams: History, Types, Characteristics, Versions, Tools
[2]: https://stackoverflow.com/a/27861475/1498178
From the Statecharts: a visual formalism for complex systems paper:
[statecharts] extend conventional state-transition diagrams with essentially three elements, dealing, respectively, with the notions of hierarchy, concurrency and communication. These transform the language of state diagrams into a highly structured and economical description language.
If the program doesn't deal with state, then this is not very useful but it seems to be a noteworthy tool otherwise.
More info and discussions:
From Seven Sketches in Compositionality: An Invitation to Applied Category Theory, section 2.2.2 Introducing wiring diagrams:
Wiring diagrams are visual representations for building new relationships from old.
Examples:
Seven Sketches in Compositionality: An Invitation to Applied Category Theory mentions string diagrams, but they seem to be different from wiring diagrams. From the paper Category Theory Using String Diagrams:
String diagrams are a graphical formalism for working in category theory, providing a convenient tool for describing morphisms within bicategories [B ́enabou, 1967], some background on string diagrams can be found in [Street, 1995].
This section expands on this answer.
"These show how individual functions are "plugged together"". From section 3.5.2 Infinite Streams of SICP:
class Arrow a where arr :: (b -> c) -> a b c -- Each function may be treated as a computation.
(>>>) :: a b c -> a c d -> a b d -- Computations may be composed, by -- connecting the output of the first -- to the input of the second.
first :: a b c -> a (b,d) (c,d) -- A computation may be applied to part -- of the input, with the rest copied -- through to the output.
"Category theory is all about organizing and layering structures"3 so Hasse diagrams may be useful. A UML class diagram is "a form of Hasse diagram", so it can be used in a more general sense to convey dependency relations.
[3] Seven Sketches in Compositionality: An Invitation to Applied Category Theory, section "1.1.2 Ordering systems"
Examples:
User:Michiexile/MATH198/Lecture 7 article in the Haskell Wiki shows diagrams and their implementation in Haskell.
category theory:
Universal systems language (USL) is a systems modeling language and formal method for the specification and design of software and other complex systems. It was designed by Margaret Hamilton based on her experiences writing flight software for the Apollo program. The language is implemented through the 001 Tool Suite software by Hamilton Technologies, Inc.
See articles on Hamilton Technologies, Inc.'s homepage.
TLA+ is a formal specification language developed by Leslie Lamport. It is used for designing, modeling, documentation, and verification of programs, especially concurrent systems and distributed systems.
It felt prudent to mention TLA+ here as well.
ghc-vis
Similar to Python Tutor,
ghc-vis
is a tool to visualize live Haskell data structures in GHCi. Evaluation is not forced and you can interact with the visualized data structures. This allows seeing Haskell’s lazy evaluation and sharing in action
This thesis presents and justifies a framework for programming real-time signal processing systems. The framework extends the existing "block-diagram" programming model; it has three components: a very high-level textual language, a visual language, and the dataflow process network model of computation.
From section 4.2 An introduction to Visual Haskell:
Viskell is an experimental visual programming environment for a typed (Haskell-like) functional programming language. This project is exploring the possibilities and challenges of interactive visual programming in combination with the strengths and weaknesses of functional languages.
graphmod
Haskell packagePresent the module dependencies of a program as a "dot" graph.
HOPS is a graphically interactive program development and program transformation system based on term graphs.
Seems unmaintained, but looked interesting.
See more images / animations here.
Other interesting resources:
"Functional modeling methods"" on the Function model wikipedia page
DRAKON visual language: "DRAKON is a visual language for specifications from the Russian space program."
Papers by Yusuf Moosa Motara:
Upvotes: 48
Reputation: 18587
Yes, there are widely used modeling/specification languages/techniques for Haskell. They're not visual.
In Haskell, types give a partial specification. Sometimes, this specification fully determines the meaning/outcome while leaving various implementation choices. Going beyond Haskell to languages with dependent types, as in Agda & Coq (among others), types are much more often useful as a complete specification.
Where types aren't enough, add formal specifications, which often take a simple functional form. (Hence, I believe, the answers that the modeling language of choice for Haskell is Haskell itself or "math".) In such a form, you give a functional definition that is optimized for clarity and simplicity and not all for efficiency. The definition might even involve uncomputable operations such as function equality over infinite domains. Then, step by step, you transform the specification into the form of an efficiently computable functional program. Every step preserves the semantics (denotation), and so the final form ("implementation") is guaranteed to be semantically equivalent to the original form ("specification"). You'll see this process referred to by various names, including "program transformation", "program derivation", and "program calculation".
The steps in a typical derivation are mostly applications of "equational reasoning", augmented with a few applications of mathematical induction (and co-induction).
Being able to perform such simple and useful reasoning was a primary motivation for functional programming languages in the first place, and they owe their validity to the "denotative" nature of "genuinely functional programming".
(The terms "denotative" and "genuinely functional" are from Peter Landin's seminal paper The Next 700 Programming languages.)
Thus the rallying cry for pure functional programming used to be "good for equational reasoning", though I don't hear that description nearly as often these days.
In Haskell, denotative corresponds to types other than IO
and types that rely on IO
(such as STM
).
While the denotative/non-IO
types are good for correct equational reasoning, the IO
/non-denotative types are designed to be bad for incorrect equational reasoning.
A specific version of derivation-from-specification that I use as often as possible in my Haskell work is what I call "semantic type class morphisms" (TCMs).
The idea there is to give a semantics/interpretation for a data type, and then use the TCM principle to determine (often uniquely) the meaning of most or all of the type's functionality via type class instances.
For instance, I say that the meaning of an Image
type is as a function from 2D space.
The TCM principle then tells me the meaning of the Monoid
, Functor
, Applicative
, Monad
, Contrafunctor
, and Comonad
instances, as corresponding to those instances for functions.
That's a lot of useful functionality on images with very succinct and compelling specifications!
(The specification is the semantic function plus a list of standard type classes for which the semantic TCM principle must hold.)
And yet I have tremendous freedom of how to represent images, and the semantic TCM principle eliminates abstraction leaks.
If you're curious to see some examples of this principle in action, check out the paper Denotational design with type class morphisms.
Upvotes: 33
Reputation: 6760
You can a data flow process network model as described in Realtime Signal Processing: Dataflow, Visual, and Functional Programming by Hideki John Reekie
For example for code like (Haskell):
fact n | n == 0 = 1
| otherwise = n * fact (n - 1)
The visual representation would be:
Upvotes: 3
Reputation: 294
I use USL - Universal Systems Language. I'm learning Erlang and I think it's a perfect fit.
Too bad the documentation is very limited and nobody uses it. More information here.
Upvotes: 1
Reputation: 2503
I realize I'm late to the party, but I'll still give my answer in case someone would find it useful.
I think I'd go for systemic methodologies of the likes of SADT/IDEF0.
Such diagrams can be made with the Dia program that is available on both Linux, Windows and MacOS.
Upvotes: 3
Reputation: 1936
Although not a recommendation to use (as it appears to be not available for download), but the HOPS system visualizes term graphs, which are often a convenient representation of functional programs.
It may be also considered a design tool as it supports documenting the programs as well as constructing them; I believe it can also step through the rewriting of the terms if you want it to so you can see them unfold.
Unfortunately, I believe it is no longer actively developed though.
Upvotes: 5
Reputation: 4654
What would be the point in modelling Haskell with Maths? I thought the whole point of Haskell was that it related so closely to Maths that Mathematicians could pick it up and run with it. Why would you translate a language into itself?
When working with another functional programming language (f#) I used diagrams on a white board describing the large blocks and then modelled the system in an OO way using UML, using classes. There was a slight miss match in the building blocks in f# (split the classes up into data structures and functions that acted upon them). But for the understanding from a business perspective it worked a treat. I would add mind that the problem was business/Web oriented and don't know how well the technique would work for something a bit more financial. I think I would probably capture the functions as objects without state and they should fit in nicely.
It all depends on the domain your working in.
Upvotes: 1
Reputation: 49228
In Haskell, you model by types.
Just begin with writing your function-, class- and data signatures without any implementation and try to make the types fit. Next step is QuickCheck.
E.g. to model a sort:
class Ord a where
compare :: a -> a -> Ordering
sort :: Ord a => [a] -> [a]
sort = undefined
then tests
prop_preservesLength l = (length l) == (length $ sort l)
...
and finally the implementation ...
Upvotes: 4
Reputation: 831
I have watched a few video interviews, and read some interviews, with the likes of erik meijer and simon peyton-jones. It seems as when it comes to modelling and understanding ones problem domain, they use type signatures, especially function signatures.
Sequence diagrams (UML) could be related to the composition of functions. A static class diagram (UML) could be related to type signatures.
Upvotes: 7
Reputation: 137997
We use theorem provers to do formal modelling (with verification), such as Isabelle or Coq. Sometimes we use domain specific languages (e.g. Cryptol) to do the high level design, before deriving the "low level" Haskell implementation.
Often we just use Haskell as the modelling language, and derive the actual implementation via rewriting.
QuickCheck properties also play a part in the design document, along with type and module decompositions.
Upvotes: 21
Reputation: 6843
Yes, Haskell.
I get the impression that programmers using functional languages don't feel the need to simplify their language of choice away when thinking about their design, which is one (rather glib) way of viewing what UML does for you.
Upvotes: 12