Reputation: 866
i'm having a bit of a problem. Here's the situation. I have an amount field in my main class that gets incremented when certain buttons are clicked on. There is a method provided through which you can delete any order (I'm basically programming for a restaurant terminal) and the amount gets decremented. The delete method is placed in another class.
public void posdel(int pos, JTextField amountFieldGot, int amountGot)
{
if(slist==null)
{
JOptionPane.showMessageDialog(null, "No order has been placed yet.",null,JOptionPane.WARNING_MESSAGE);
}
else
{
if(pos==1)
{
reductionAmount = (slist.quantity*slist.price);
amountGot = amountGot - reductionAmount;
slist=slist.next;
}
else
{
int i=1;
Node temp=slist;
Node prev=null;
while(temp.next!=null && i<pos)
{
prev=temp;
temp=temp.next;
i++;
}
if(pos==i)
{
prev.next=temp.next;
}
else
{
JOptionPane.showMessageDialog(null, "Invalid order", null, JOptionPane.ERROR_MESSAGE);
}
}
}
amountFieldGot.setText(Integer.toString(amountGot));
}
So basically, I have an amountField in my GUI that i pass as a parameter to the posdel method. I also pass the amount value as a parameter. The new amount that i get is amountGot after the deletion of the first order. ( I haven't written the code for other positions.) Suppose the amount value i pass into the method is 30 (14+16) 14 = order 1, 16 = order2. And my first order has a value of 14. So amountGot = 30 - 14 which is 16. And the amountField in the GUI gets updated to 16. Now my order 2 becomes my order 1. And if i try to delete this, my amountField gets update to 14. (30-16 = 14). So i'm guessing the amount value stays the same itself as 30 and does not get updated to the new amountGot value. Can someone please help me solve this problem ?
below is the code for my delete button.
deleteButton.addActionListener(new ActionListener()
{
public void actionPerformed(ActionEvent e)
{
dishDelPos = JOptionPane.showInputDialog("Enter the position of the order to be deleted");
try
{
dishDeletePosition = Integer.parseInt(dishDelPos);
order1.posdel(dishDeletePosition, amountField, amount);
repaint();
}
catch(NumberFormatException ex1)
{
JOptionPane.showMessageDialog(null,"This is not a valid position");
}
}
});
Upvotes: 0
Views: 3290
Reputation: 6164
A few things.
You can make the delete method in the class static. The you would reference it
value = MyClass.deleteMethod();
You can create a new class to perform the method
MyClass myClass = new MyClass();
value = myClass.deleteMethod();
You can do it using a pointer of sorts, by passing in a reference to an already existing instance of the class holding the delete method, to where you want to call it.
myFunction(MyClass myClass)
{
value = myClass.deleteMethod();
}
basically set up your function to return a value
public static int deleteMethod()
{
}
this function returns an int.
or if you need to return more than that then set the class up with global variables of information
class MyClass
{
public int value1;
public int value2;
public String value3;
public void deleteMethod()
{
//does something with global variables
}
}
now fetch the info after calling delete like so
Myclass myClass = new MyClass();
myClass.deleteMethod();
value1 = myClass.value1
value2 = myClass.Value2
value3 = myClass.Value3
Upvotes: 1