Reputation: 21
I'm making a multiplayer game using WCF in c#. There are 2 Clients and one server.
My question is how to implement the following functionality:
ClientA calls server and server Calls ClientB as a callback? is it possible?
What I am trying to do is when ClientA sends message to server server delivers it to ClientB as a callback or whatever way possible.
Upvotes: 2
Views: 86
Reputation: 62101
ClientA calls server and server Calls ClientB as a callback? is it possible?
Yes. It is done by programming.
A gets the message and determines where to forward it. All clients are connected by bidirectional channels to the server, so the server CAN forward the message to B.
Upvotes: 1