Reputation: 3218
I need a method that creates an empty clone of an object in a base class? For instance:
public class ChildClass : ParentClass
{
public ChildClass()
{
}
}
public class ParentClass
{
public SomeMethod()
{
// I want to create an instance of the ChildClass here
}
}
Up until now, we have an abstract method defined in the parent class. And, all of the child classes implement them. But, the implementation is the same for all, just a different type.
public class ChildClass : ParentClass
{
public ChildClass()
{
}
public ParentClass CreateEmpty()
{
return new ChildClass();
}
}
public class ParentClass
{
public SomeMethod()
{
// I want to create an instance of the ChildClass here
ParentClass empty = CreateEmpty();
}
public abstract ParentClass CreateEmpty();
}
Is there any way to do this from the parent class so that I don't have to keep implementing the same logic for each different child class? Note that there may be more levels of inheritance (i.e. ChildChildClass : ChildClass : ParentClass).
Upvotes: 1
Views: 4464
Reputation: 26642
I'm using the following pattern.
Pros:
Cons:
Sample:
// Common interface for cloneable classes.
public interface IPrototype : ICloneable {
new IPrototype Clone();
}
// Generic interface for cloneable classes.
// The 'TFinal' is finaly class (type) which should be cloned.
public interface IPrototype<TFinal> where TFinal : IPrototype<TFinal> {
new TFinal Clone();
}
// Base class for cloneable classes.
// The 'TFinal' is finaly class (type) which should be cloned.
public abstract class PrototypeBase<TFinal> : IPrototype<TFinal> where TFinal : PrototypeBase<TFinal> {
public TFinal Clone() {
TFinal ret = this.CreateCloneInstance();
if ( null == ret ) {
throw new InvalidOperationException( "Clone instance was not created." );
}
this.FillCloneInstance( ret );
return ret;
}
// If overriden, creates new cloned instance
protected abstract TFinal CreateCloneInstance();
// If overriden, fill clone instance with correct values.
protected abstract void FillCloneInstance( TFinal clone );
IPrototype IPrototype.Clone() { return this.Clone(); }
object ICloneable.Clone() { return this.Clone(); }
}
// Common interface for standalone class.
public interface IMyStandaloneClass : IPrototype<IMyStandaloneClass> {
string SomeText{get;set;}
string SomeNumber{get;set;}
}
// The prototype class contains all functionality exception the clone instance creation.
public abstract class MyStandaloneClassPrototype<TFinal> : PrototypeBase<TFinal>, IMyStandaloneClass where TFinal : MyStandaloneClassPrototype<TFinal> {
public string SomeText {get; set;}
public int SomeNumber {get; set}
protected override FillCloneInstance( TFinal clone ) {
// Now fill clone with values
clone.SomeText = this.SomeText;
clone.SomeNumber = this.SomeNumber;
}
}
// The sealed clas contains only functionality for clone instance creation.
public sealed class MyStandaloneClass : MyStandaloneClassPrototype<MyStandaloneClass> {
protected override MyStandaloneClass CreateCloneInstance() {
return new MyStandaloneClass();
}
}
public interface IMyExtendedStandaloneClass : IMyStandaloneClass, IPrototype<IMyExtendedStandaloneClass> {
DateTime SomeTime {get; set;}
}
// The extended prototype of MyStandaloneClassPrototype<TFinal>.
public abstract class MyExtendedStandaloneClassPrototype<TFinal> : MyStandaloneClassPrototype<TFinal> where TFinal : MyExtendedStandaloneClassPrototype<TFinal> {
public DateTime SomeTime {get; set;}
protected override FillCloneInstance( TFinal clone ) {
// at first, fill the base class members
base.FillCloneInstance( clone );
// Now fill clone with values
clone.SomeTime = this.SomeTime;
}
}
public sealed class MyExtendedStandaloneClass : MyExtendedStandaloneClassPrototype<TFinal> {
protected override MyExtendedStandaloneClass CreateCloneInstance() {
return new MyExtendedStandaloneClass
}
}
Upvotes: 0
Reputation: 54782
This is somewhat experimental. I don't know whether this will lead to a cyclic dependency. Haven't touched C# for some months.
public class ParentClass<T> where T : ParentClass<T>, new() { // fixed
public ParentClass() {
var x = new T(); // fixed, was T.new()
}
}
public class ChildClass : ParentClass<ChildClass> {
public ChildClass() { }
}
Otherwise go for the ReflectionCode by Ravadre.
Upvotes: 0
Reputation: 150208
You can make a deep clone of the object using the binary serializer.
EDIT: Just noticed the word "empty" next to clone (which I thought was an oxymoron). Leaving this response up anyhow hoping it will help others that find this question because they are looking to do a regular clone.
Upvotes: 0
Reputation: 11977
If using reflection isn't a problem to you, you could do it using Activator class:
//In parent class
public ParentClass CreateEmpty()
{
return (ParentClass)Activator.CreateInstance(this.GetType());
}
This will return empty object of the type you want. Notice that this method does not need to be virtual.
On the other hand, I think that your current approach is perfectly fine, few more lines of code aren't so bad.
Upvotes: 5