Reputation: 700
GORM works fine out of the box as long as there is no batch with more than 10.000 objects. Without optimisation you will face the outOfMemory problems.
The common solution is to flush() and clear() the session each n (e.g.n=500) objects:
Session session = sessionFactory.currentSession
Transaction tx = session.beginTransaction();
def propertyInstanceMap = org.codehaus.groovy.grails.plugins.DomainClassGrailsPlugin.PROPERTY_INSTANCE_MAP
Date yesterday = new Date() - 1
Criteria c = session.createCriteria(Foo.class)
c.add(Restrictions.lt('lastUpdated',yesterday))
ScrollableResults rawObjects = c.scroll(ScrollMode.FORWARD_ONLY)
int count=0;
while ( rawObjects.next() ) {
def rawOject = rawObjects.get(0);
fooService.doSomething()
int batchSize = 500
if ( ++count % batchSize == 0 ) {
//flush a batch of updates and release memory:
try{
session.flush();
}catch(Exception e){
log.error(session)
log.error(" error: " + e.message)
throw e
}
session.clear();
propertyInstanceMap.get().clear()
}
}
session.flush()
session.clear()
tx.commit()
But there are some problems I can't solve:
So I have no idea how to solve my problems without making the FooService.doSomething() more complex. I'm looking for something like withSession{} for all domains. Or to save session at the begin (Session tmp = currentSession) and do something like sessionFactory.setCurrentSession(tmp). Both doesn't exists!
Any idea is wellcome!
Upvotes: 5
Views: 5376
Reputation: 3106
I would recommend to use stateless session for this kind of batch processing. See this post: Using StatelessSession for Batch processing
Upvotes: 1
Reputation: 5256
A modified approach to what you are doing would be:
rawObjects
) and save a list of all the ids for those objects.Then use the same periodic clearing of the session cache like you are doing now.
By the way, someone else has suggested an approach similar to yours. But note that the code in this link is incorrect; the lines that clear the session should be inside the if statement, just like you have in your solution.
Upvotes: 0