Reputation: 1777
I'm doing an app which needs to communicate with TCP sockets. I set up a Service which is my TCP Server and an activity which is my TCP Client.
I have a big delay from sending a message and receiving an answer from the server, like 10 or more seconds. After some days of researches, I found how to set timeout on the client request and all start to work fine.
So my question is, is it mandatory to set up timeout for a TCP connection, otherwise it doesn't work or something else is wrong with my implementation?
Here's my Client code:
public static void sendTCP(final InetAddress senderAddr, final String Msg, final int serverPort) {
Thread tclient = new Thread(){
public void run() {
boolean connected;
Socket socket = new Socket();
try {
Log.d("TCP", "Client: Connecting...");
socket.bind(null);
socket.connect((new InetSocketAddress(senderAddr, serverPort)), 1000);
connected = true;
try {
Log.d("TCP", "Client: Sending command.");
PrintWriter out = new PrintWriter(new BufferedWriter(new OutputStreamWriter(socket.getOutputStream())), true);
out.println(Msg);
out.close();
}
catch (Exception e) {
Log.e("TCP", "Client: Error sending.", e);
}
} catch (Exception e) {
Log.e("TCP", "Client: Error connecting.", e);
connected = false;
}
finally {
if (socket != null) {
if (socket.isConnected()) {
try {
socket.close();
Log.d("TCP", "Client: Connection Closed.");
} catch (IOException e) {
Log.e("TCP", "Client: Error closing connection.", e);
}
}
}
}
}
};
tclient.start();
}
And Server's:
public void onStart(Intent intent, int startid) {
t = new Thread(){
public void run() {
try {
Boolean end = false;
Log.d("TCP", "Server: Creating server.");
ServerSocket ss = new ServerSocket(TCPPORT);
while(!end) {
//Server is waiting for client here, if needed
Log.d("TCP", "Server: Waiting on packet!");
Socket s = ss.accept();
BufferedReader input = new BufferedReader(new InputStreamReader(s.getInputStream()));
String st = input.readLine();
Log.d("TCP", "Server: Message received from client: "+st);
InetAddress senderAddr = s.getInetAddress();
senderAddrString= senderAddr.getHostAddress();
myAddrString = GetLocalIpAddress();
myAddr = InetAddress.getByName(myAddrString);
if (senderAddr.equals(myAddr)) {
}
else {
//Estraggo dal pacchetto ricevuto
try {
StringTokenizer tokens = new StringTokenizer(st, "|");
flag = tokens.nextToken();
userid = tokens.nextToken();
payload = tokens.nextToken();
}
catch (Exception e) {
Log.e("TCP", "Server: Errore estrazione dati.");
}
if (flag.equals(Constants.flag_scan_answer)) {
Log.d("TCP", "Server: Flag answer");
//devo passare i dati ad un database ScanActivity
//database(senderAddrString,userid);
System.out.println("RISPOSTA RICEVUTA DAL SERVICE TCP");
System.out.println("FLAG " + flag);
System.out.println("USERID " + userid);
System.out.println("PAYLOAD " + payload);
announceReceivingPacket();
}
else {
Log.d("TCP", "Server: CASO NON PREVISTO");
}
}
s.close();
}
}
catch (UnknownHostException e) {
e.printStackTrace();
}
catch (IOException e) {
e.printStackTrace();
}
}
};
t.start();
}
Upvotes: 3
Views: 10808
Reputation: 9
The connect call
socket.connect((new InetSocketAddress(senderAddr, serverPort)), 1000);
can be BeginConnect with a callback that automatically reports failures and timeouts as well as successful connections. At this point you can use BeginSend and BeginReceive on the socket.
Upvotes: -1
Reputation: 310840
it's mandatory to set up timeout for a TCP connection
It isn't mandatory but it's a very good idea. Start by setting it to double or triple the expected service time and adjust so you don't get false positives. The default read timeout is infinity, and I have seen entire platforms fail in a way that wasn't detectable by the reader in any other way than a read timeout.
See here for relevant quotations.
Upvotes: 3