Reputation: 143
I'm trying to write a GTK program. I managed to get my window to spawn with a button in it, but now when I try to pack a box and add 2 buttons to the box I segfault. What confuses me is that it doesn't segfault when I create anything, but insead when i run GTK::Main::run.
int main(int argc, char *argv[])
{
Glib::RefPtr<Gtk::Application> app =
Gtk::Application::create(argc, argv,
"org.gtkmm.examples.base");
MainWindow mainWindow;
cout << "trying to run window"<< endl;
Gtk::Main::run(mainWindow);
cout << "done running window"<< endl;
return 0;
}
and
MainWindow::MainWindow()
:quit_button("Quit"),
write_button("Write"),
window_box()
{
set_border_width(10);
quit_button.signal_clicked().connect(sigc::mem_fun(*this,
&MainWindow::quit_button_clicked));
write_button.signal_clicked().connect(sigc::mem_fun(*this,
&MainWindow::write_button_clicked));
window_box.start_pack(quit_button);
window_box.start_pack(write_button);
add(window_box);
write_button.show();
quit_button.show();
window_box.show();
}
MainWindow::~MainWindow()
{
}
void MainWindow::write_button_clicked()
{
std::cout << "Hello World" << std::endl;
}
void MainWindow::quit_button_clicked()
{
exit(0);
}
are my main method and my constructor for my MainWindow class. I've tried not packing anything or packing less things and I still segfault. I'm brand new to GTK so I know I must be missing something simple.
Edit: Main Window Declaration
#include <gtkmm.h>
#include <iostream>
using namespace std;
class MainWindow : public Gtk::Window
{
public:
MainWindow();
~MainWindow();
protected:
//Signal Handlers
void write_button_clicked();
void quit_button_clicked();
//Widgets
Gtk::Button quit_button;
Gtk::Button write_button;
Gtk::VBox window_box;asd
};
#endif // GTKMM_EXAMPLE_HELLOWORLD_H
Upvotes: 1
Views: 1101
Reputation: 2713
Gtk::Main
has been deprecated and replaced by Gtk::Application
, it handles the event loop now.
It works if instead of Gtk::Main::run(mainWindow);
you use app->run(mainWindow);
like ergosys said.
For proper cleanup, you should probably call app->quit()
instead of libc's quit()
, too (or just close the window, which will terminate the main loop too)
Upvotes: 1