Reputation: 6575
I've been using AVAudioPlayer for several iOS apps and they all successfully playback after the screen locks until iOS6(or iOS5) on my iPad2, now they stop. Here is how I set it up, which used to work fine:
// Registers this class as the delegate of the audio session.
[[AVAudioSession sharedInstance] setDelegate: self];
// Use this code instead to allow the app sound to continue to play when the screen is locked.
[[AVAudioSession sharedInstance] setCategory: AVAudioSessionCategoryPlayback error: nil];
UInt32 doSetProperty = 0;
AudioSessionSetProperty ( kAudioSessionProperty_OverrideCategoryMixWithOthers,
sizeof (doSetProperty),
&doSetProperty
);
[[UIApplication sharedApplication] beginReceivingRemoteControlEvents];
// Registers the audio route change listener callback function
AudioSessionAddPropertyListener (
kAudioSessionProperty_AudioRouteChange,
audioRouteChangeListenerCallback,
(__bridge void *)self
);
// Activates the audio session.
NSError *activationError = nil;
[[AVAudioSession sharedInstance] setActive: YES error: &activationError];
// Instantiates the AVAudioPlayer object, initializing it with the sound
AVAudioPlayer *newPlayer = [[AVAudioPlayer alloc] initWithContentsOfURL: medURL error: nil];
self.appSoundPlayer = newPlayer;
// "Preparing to play" attaches to the audio hardware and ensures that playback
// starts quickly when the user taps Play
[appSoundPlayer prepareToPlay];
[appSoundPlayer setVolume: 0.5];
[appSoundPlayer setDelegate: self];
Note that I set the category to AVAudioSessionCategoryPlayback which was the fix that was recommended previously. This isn't working since I've upgraded to iOS6 -- also not working on iOS5 as it turns out!
Update: I found an answer that appears to be working based on this post: AVAudioPlayer stops playing on screen lock even though the category is AVAudioSessionCategoryPlayback
Basically I went into the Info page of the target and added a new key "Required background modes", to this I added a string type value "App plays audio". Now it makes it all the way through the track before turning the screen off completely.
Upvotes: 4
Views: 1066
Reputation: 6575
I found an answer that appears to be working based on this post:
Basically I went into the Info page of the target and added a new key "Required background modes", to this I added a string type value "App plays audio". Now it makes it all the way through the track before turning the screen off completely.
Upvotes: 1