Reputation: 11608
I have an imageView and and I'm trying to create rounded corners, tried all of the solutions from this post: How to make an ImageView with rounded corners? But nothing worked.. Here's my XML
<RelativeLayout
android:id="@+id/RL_ImageHolder"
android:layout_width="150dp"
android:layout_height="180dp"
android:layout_alignBottom="@+id/relativeLayout2"
android:layout_alignParentLeft="true"
android:layout_alignTop="@+id/relativeLayout2"
android:layout_marginLeft="10dp" >
<ImageView
android:id="@+id/imgPreview"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:layout_centerHorizontal="true"
android:layout_centerVertical="true"
android:contentDescription="Preview"
/>
</RelativeLayout>
and that's how I set the ImageView using the method mentioned in the post I've linked above:
byteArray = extras.getByteArray("picture");
if (byteArray != null) {
bmp = BitmapFactory.decodeByteArray(byteArray, 0, byteArray.length);
preview.setScaleType(ScaleType.CENTER_CROP);
preview.setImageBitmap(getRoundedCornerBitmap(bmp));
The image is set correctly, but it keeps a rectangle.. Any ideas why it doesn't work?
EDIT: just found out that is doesn't work only when the layout holding the image has a fixed width/height.. Gotta think how to manage that. Thanks guys
Upvotes: 6
Views: 1951
Reputation: 25830
try with Below Code Snippet:
public static Bitmap GetCurveImage(Bitmap bitmap) {
// Bitmap myCoolBitmap = ... ; // <-- Your bitmap you
// want rounded
int w = bitmap.getWidth(), h = bitmap.getHeight();
// We have to make sure our rounded corners have an
// alpha channel in most cases
Bitmap rounder = Bitmap.createBitmap(w, h, Bitmap.Config.ARGB_8888);
Canvas canvas = new Canvas(rounder);
// We're going to apply this paint eventually using a
// porter-duff xfer mode.
// This will allow us to only overwrite certain pixels.
// RED is arbitrary. This
// could be any color that was fully opaque (alpha =
// 255)
Paint xferPaint = new Paint(Paint.ANTI_ALIAS_FLAG);
xferPaint.setColor(Color.RED);
// We're just reusing xferPaint to paint a normal
// looking rounded box, the 20.f
// is the amount we're rounding by.
canvas.drawRoundRect(new RectF(0, 0, w, h), 5.0f, 5.0f, xferPaint);
// Now we apply the 'magic sauce' to the paint
xferPaint.setXfermode(new PorterDuffXfermode(PorterDuff.Mode.DST_IN));
Bitmap result = Bitmap.createBitmap(bitmap.getWidth(),
bitmap.getHeight(), Bitmap.Config.ARGB_8888);
Canvas resultCanvas = new Canvas(result);
resultCanvas.drawBitmap(bitmap, 0, 0, null);
resultCanvas.drawBitmap(rounder, 0, 0, xferPaint);
return result;
}
Hope it will Help you.
Upvotes: 8