Reputation: 713
My project was working just fine until this morning. I was using xcode 4.3, and an older version of OpenCV (I'm not sure about the exact version). OSX was already 10.7.x, but not 10.7.5
Today, after upgrading OSX to 10.7.5, xcode to 4.5.2, and downloading OpenCV 2.4.3, I am getting the following linker errors when trying to build the project:
Undefined symbols for architecture armv7:
"_OBJC_CLASS_$_ALAssetsLibrary", referenced from:
objc-class-ref in opencv2(cap_ios_video_camera.o)
"cv::FeatureDetector::create(std::string const&)", referenced from:
-[ImageAnalyzer detectBlobs:] in ImageAnalyzer.o
"cv::FeatureDetector::detect(cv::Mat const&, std::vector >&, cv::Mat const&) const", referenced from:
-[ImageAnalyzer detectBlobs:] in ImageAnalyzer.o
ld: symbol(s) not found for architecture armv7
clang: error: linker command failed with exit code 1 (use -v to see invocation)
In order to use the new opencv framework I removed the reference to the old framework, and referenced the project to the official prebuilt opencv2.framework downloaded from here.
I also removed the reference to libz.dylib, and added a reference to libc++.dylib instead.
Last step was to update the prefix file to the new framework. The relevant part in the prefix file now looks like this:
#ifdef __cplusplus
#import <opencv2/opencv.hpp>
#endif
It all narrowed down to these 4 linker errors I can't seem to get rid of. I tried using libstdc++.dylib, but I am getting even more errors. I also tried building OpenCV myself as explained here, but I am still getting the same errors as the prebuilt framework.
What did I miss? Is there anything else I need to change in my project?
UPDATE:
As seen here, setting the "C++ Standard Library" to "libc++ (LLVM C++ standard libray with C++ 11 support" yielded only one error:
clang: error: invalid deployment target for -stdlib=libc++ (requires iOS 5.0 or later)
Changing the deployment target to iOS 5 finally got my project to run again.
Does this mean OpenCV 2.4.3 doesn't work on iOS versions older than 5?
Upvotes: 5
Views: 7148
Reputation: 1581
Done
Good luck!
Upvotes: 0
Reputation: 3506
Instead of using terminal commands given in the opencv installation guide in official website, use the following commands to build opencv from terminal. Worked for me.
cd OpenCV-2.3.1
mkdir build
cd build
cmake -G "Unix Makefiles" ..
make
sudo make install
Upvotes: 0
Reputation:
steps to compile and run c++ opencv 2.4.4 on mac os x lion 10.7.5 with cmake 2.8.10 and xcode 4.6.1
Having the right tools
Use cmake to compile opencv
create a build directory
mkdir build
cd build
cmake -D WITH_TBB=OFF -D BUILD_NEW_PYTHON_SUPPORT=OFF -D BUILD_FAT_JAVA_LIB=OFF -D BUILD_TBB=OFF -D BUILD_EXAMPLES=ON -D CMAKE_CXX_COMPILER=g++ CMAKE_CC_COMPILER=gcc -D CMAKE_OSX_ARCHITECTURES=x86_64 -D BUILD_opencv_java=OFF -G "Unix Makefiles" ..
make -j8
sudo make install
from the build folder, go to bin/ and run one of the tests
./opencv_test_stitching
Create your own c++ opencv xcode project
Add the compiled opencv libraries to your project
write some code
Cheers.
Upvotes: 6
Reputation: 21
Just to get this into the postings somewhere in case someone else runs into the same thing. If you follow all the great advice aboutsetting the proper c++ library to link against for building an iOS app BUT still get the link errors for undefined symbols make sure your code files are set to compile as c++! That is rename your .m to .mm and .h to .hpp. It's the little things...
Upvotes: 1
Reputation: 134
clang: error: invalid deployment target for -stdlib=libc++ (requires iOS 5.0 or later) to remove this error.
GoTo BuildSettings. Set c++ standard library to compiler default. The error will get removed surely.
Upvotes: 1
Reputation: 713
Since I can't seem to get an answer regarding the versions (neither here nor at the OpenCV Q&A site), I'm going to post this as an answer, as it at least solved the issue. This is described here.
In your project's Build Settings, go down to the section Apple LLVM compiler 4.1-Language.
There:
Set C++ Language Dialect to Compiler Default
Set C++ Standard Libray to libc++ (LLVM C++ standard libray with C++ 11 support
After doing the above, I stopped getting those linker errors, and only got one error instead, which stated that only iOS 5 and above is supported. Changing the Deployment Target to 5.0 in the project summery did the trick.
On a final note, I'm still not sure what it means, regarding OpenCV 2.4.3's compatibility with iOS versions older than 5.
Upvotes: 4
Reputation: 78985
It seems that your project is missing the framework AssetsLibrary.
Select the top node in the project navigator. (The project and targets page with the build settings appears.)
Select the target.
Select Summary.
Scroll down to Linked Frameworks and Libraries.
Click the Plus icon at the end of the table and select AssetsLibrary.framework.
Click Add.
Then try to build it again.
Upvotes: 4