Reputation: 2043
I am working on an API based application for Windows 8. I have a slight confusion. I'm making images to be used in the tiles. I've made some using this guide: http://msdn.microsoft.com/en-us/library/windowsphone/develop/hh202948%28v=vs.105%29.aspx.
Now when I open the project and check Assets/Icons Folder, I observed different sizes which were as follows:
FlipCycleTileLarge 691 * 336
FlipCycleTileMedium 336 * 336
FlipCycleTileSmall 159 * 159
IconicTileMediumLarge 134 * 202
IconicTileSmall 71 * 110
Can anyone tell me the exact number of images and their resolutions with their corresponding names which are to be put in the folder so the app is not rejected.
Note: My app doesn't provide anything like Live Tiles.
Upvotes: 15
Views: 16915
Reputation: 1356
I think this is the best MSDN page describing application icon sizes, tile sizes and all aspects for scaling factors and pixel density for Windows RT (Universal Apps) for Win 8.1, if you are still going to update your app:
https://msdn.microsoft.com/en-us/library/windows/apps/hh781198.aspx
Upvotes: 0
Reputation: 3366
If someone comes across this post and has the issue I had where XAP packaging failed and that VS2012 can not find the file then check for spaces in the file name. I had the issue where my tiles were "tilename 99.png" and it keep giving me the XAP packaging failed message. So I finally changed the file name to "tilename_99.png" and it worked.
Hope this helps someone in the same predicament.
Upvotes: 1
Reputation: 8670
You need to read the App Submission Requirements for Windows Phone. Section 4.7 gives you the list of images that are required. Read the full section for all the details but at a high level you will need:
More details on the tile images are here.
Upvotes: 31