Reputation: 487
I had a fully working build environment before upgrading to iPhone OS 3.1 and Xcode 3.2. Now when I try to do a build, I get the following:
Code Sign error: Provisioning profile 'FooApp test' specifies the Application Identifier 'no.fooapp.iphoneapp' which doesn't match the current setting 'TGECMYZ3VK.no.fooapp.iphoneapp'
The problem is that Xcode somehow manages to think that the "FooApp Test" provisioning profile specifies the Application Identifier "no.fooapp.iphoneapp", but this is not the case.
In the Organizer (and in the iPhone developer portal website) the app identifier is correctly seen as 'TGECMYZ3VK.no.fooapp.iphoneapp'.
Also, when setting the provisioning profile in the build options at the project level, Xcode correctly identifies the app identifier, but when I go to the target, I'm unable to select any valid provisioning profile.
What could be causing this problem?
Update: I've tried to create a new provisioning profile, but still no luck. I also tried simply changing the app identified in Info.plist to just "no.fooapp.iphoneapp". The build succeeds, but now I get an error from the Organizer:
The executable was signed with invalid entitlements. The entitlements specified in your application's Code Signing Entitlements file do not match those specified in your provisioning profile. (0xE8008016).
This seems reasonable, as the provisioning profile still has the "TGECMYZ3VK.no.fooapp.iphoneapp" application identifier.
I also double checked that all certiicates are valid in the Keychain.
So my question is how I can get Xcode to see the correct application identifier?
UPDATE: As noted below, what seems to fix the problem is deleting all provisioning profiles, certificates, etc., making new certificates / profiles and installing them again. If anyone has any other solutions, they would be welcome. :)
Upvotes: 31
Views: 58209
Reputation: 52231
Quick Hack if you are on Xcode 4.3.
In Xcode under Project Settings > MyTarget > Summary tab all the way in the bottom there is a checkbox that says "Enable entitlements". When I unchecked it, it made the error go away.
Upvotes: 2
Reputation: 7238
The device may not be in the list. Try modify your provisioning profile.
Upvotes: 1
Reputation: 2428
Sometimes Xcode does not automatically copy your provisioning profile to the right location. In my case, that was true.
Check that your provisioning profile is in ~/Library/MobileDevice/Provisioning Profiles directory and if not just drag and drop, clean and build
Upvotes: 0
Reputation: 626
Another cause is if the device you want to install onto is not an approved device in the Distribution Certificate.
Upvotes: 0
Reputation: 11
After being stumped by this for quite a while I revisited the settings and discovered that I had reversed the 'Code Signing Identity' and the 'Any iPhone OS Device' entries. - The clue I had as to this happening was shown by.
At this point xcode attempts to provision the phone (device)
As I prefix all my profiles 'AdHoc' or 'Development' or 'AppStore' I saw immediately that the install process was putting a development profile on the device and not an AdHoc profile.
Upvotes: 1
Reputation: 487
Well, as seems to be the case with a lot of these code signing issues, deleting all provisioning profiles, certificates, etc. and revoking and generating everything all over again turned out to do the trick. I even created a new bundle identifier, app identifier, etc., and now AdHoc distribution is working again.
Upvotes: 16
Reputation: 8336
Inside Resources/Entitlements.plist there is a Boolean "get-task-allow" if that is not checked, check it ON. This fixed the issue for me.
Upvotes: 1
Reputation: 1239
Double click the target then select the "Properties" tab. There change the com.yourcompany.${...}
.
Upvotes: 0
Reputation: 3099
Check both Code Signing Entitlements in info for both the Build Target and the Main Application - if Code Signing Entitlements says on either then remove it
Upvotes: 5
Reputation: 18325
The problem is in the "project.pbxproj" file located inside the [your project].xcodeproject file. If you feel brave right click on the .xcodeproject and view contents then open "project.pbxproj" with a plan text editor. Inside search for the offensive path and correct it. In my case I just removed the entire path and just left "Entitlements.plist" and it cleard my issues up. I STRONGLY reccomend backing up your .xcodeproject before attempting this.
Upvotes: 0
Reputation: 20687
For reference, I ran into the same issue and deleting all of my profiles, existing certs and everything from my local drive and from the developer portal, and deleting my existing devices and re-adding them (developer portal) seemed to do the trick.
Upvotes: 0
Reputation: 2572
Just to add a note here: I encountered the same error (0xE8008016) after replacing my Macbook's logic board (although I imagine you'd have the same problem on a completely new mac), and after hours of going around in circles I realised that the iPhone Developer Program Portal had separate certificates for Development and Distribution.
A change in hardware means you need to reissue both certificates - I'd reissued Developer but not Distribution. Because my name hadn't changed when my hardware did (and certificates are identified by the owner's name), this made it a tricky problem to spot ;) Hope this saves someone else my frustration.
Upvotes: 0
Reputation:
Also, make sure that you added a reference to the Entitlement filename "dist.plist" in your project configuration CODE_SIGN_ENTITLEMENTS.
Upvotes: 5
Reputation: 7314
I had this same error yesterday. I tried all of the various resetting procedures in the other answers with no luck. Eventually I also
Lo and behold, it now works, the error is gone. This is serious voodoo territory.
Upvotes: 5
Reputation: 9035
I had to manually remove the provisioning profiles from my phone, then rebuild the apps after doing a "clean all targets" from the build menu.
That's under Settings -> General -> Profiles
This happened to me when I got a new Mac. You'll fix it, don't worry
Upvotes: 21
Reputation: 46985
In XCode, in the "Groups & Files" pane, expand "Targets" and double-click on your app's target.
This will bring up the Info pane for your target. In the "Build" section, check the "code signing" section for any old profiles. This has happened to me many times particularly after an upgrade to a new version of the sdk and iphone os
Upvotes: 4